Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

71 lines
1.4 KiB

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#ifndef MOTDPANEL_H
#define MOTDPANEL_H
#ifdef _WIN32
#pragma once
#endif
#include <VGUI_Frame.h>
#include <VGUI_PHandle.h>
#include <VGUI_ListPanel.h>
#include <VGUI_KeyValues.h>
#include <VGUI_PropertyPage.h>
#include "rcon.h"
class KeyValues;
namespace vgui
{
class Button;
class ToggleButton;
class RadioButton;
class Label;
class TextEntry;
class ListPanel;
class MessageBox;
class ComboBox;
class Panel;
class PropertySheet;
};
//-----------------------------------------------------------------------------
// Purpose: Dialog for displaying information about a game server
//-----------------------------------------------------------------------------
class CMOTDPanel:public vgui::PropertyPage
{
public:
CMOTDPanel(vgui::Panel *parent, const char *name);
~CMOTDPanel();
// property page handlers
virtual void OnPageShow();
virtual void OnPageHide();
void DoInsertString(const char *str);
void SetRcon(CRcon *rcon);
virtual void PerformLayout();
private:
void OnSendMOTD();
void OnTextChanged(vgui::Panel *panel, const char *text);
vgui::TextEntry *m_pMOTDPanel;
vgui::Button *m_pSendMOTDButton;
CRcon *m_pRcon;
DECLARE_PANELMAP();
typedef vgui::PropertyPage BaseClass;
};
#endif // MOTDPANEL_H