Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef MAP_SHARED_H
#define MAP_SHARED_H
#ifdef _WIN32
#pragma once
#endif
#include "ChunkFile.h"
#include "bsplib.h"
#include "cmdlib.h"
struct LoadEntity_t { entity_t *pEntity; int nID; int nBaseFlags; int nBaseContents; };
class CMapError { public:
void BrushState( int brushID ) { m_brushID = brushID; }
void BrushSide( int side ) { m_sideIndex = side; }
void TextureState( const char *pTextureName ) { Q_strncpy( m_textureName, pTextureName, sizeof( m_textureName ) ); }
void ClearState( void ) { BrushState( 0 ); BrushSide( 0 ); TextureState( "Not a Parse error!" ); }
//-----------------------------------------------------------------------------
// Purpose: Hook the map parse errors and report brush/ent/texture state
// Input : *pErrorString -
//-----------------------------------------------------------------------------
void ReportError( const char *pErrorString ) { Error( "Brush %i: %s\nSide %i\nTexture: %s\n", m_brushID, pErrorString, m_sideIndex, m_textureName ); }
//-----------------------------------------------------------------------------
// Purpose: Hook the map parse errors and report brush/ent/texture state without exiting.
// Input : pWarningString -
//-----------------------------------------------------------------------------
void ReportWarning( const char *pWarningString ) { printf( "Brush %i, Side %i: %s\n", m_brushID, m_sideIndex, pWarningString ); }
private:
int m_brushID; int m_sideIndex; char m_textureName[80]; };
extern CMapError g_MapError; extern int g_nMapFileVersion;
// Shared mapload code.
ChunkFileResult_t LoadEntityKeyCallback( const char *szKey, const char *szValue, LoadEntity_t *pLoadEntity );
// Used by VRAD incremental lighting - only load ents from the file and
// fill in the global entities/num_entities array.
bool LoadEntsFromMapFile( char const *pFilename );
#endif // MAP_SHARED_H
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