Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef MAP_SHARED_H
#define MAP_SHARED_H
#ifdef _WIN32
#pragma once
#endif
#include "ChunkFile.h"
#include "bsplib.h"
#include "cmdlib.h"
struct LoadEntity_t
{
entity_t *pEntity;
int nID;
int nBaseFlags;
int nBaseContents;
};
class CMapError
{
public:
void BrushState( int brushID )
{
m_brushID = brushID;
}
void BrushSide( int side )
{
m_sideIndex = side;
}
void TextureState( const char *pTextureName )
{
Q_strncpy( m_textureName, pTextureName, sizeof( m_textureName ) );
}
void ClearState( void )
{
BrushState( 0 );
BrushSide( 0 );
TextureState( "Not a Parse error!" );
}
//-----------------------------------------------------------------------------
// Purpose: Hook the map parse errors and report brush/ent/texture state
// Input : *pErrorString -
//-----------------------------------------------------------------------------
void ReportError( const char *pErrorString )
{
Error( "Brush %i: %s\nSide %i\nTexture: %s\n", m_brushID, pErrorString, m_sideIndex, m_textureName );
}
//-----------------------------------------------------------------------------
// Purpose: Hook the map parse errors and report brush/ent/texture state without exiting.
// Input : pWarningString -
//-----------------------------------------------------------------------------
void ReportWarning( const char *pWarningString )
{
printf( "Brush %i, Side %i: %s\n", m_brushID, m_sideIndex, pWarningString );
}
private:
int m_brushID;
int m_sideIndex;
char m_textureName[80];
};
extern CMapError g_MapError;
extern int g_nMapFileVersion;
// Shared mapload code.
ChunkFileResult_t LoadEntityKeyCallback( const char *szKey, const char *szValue, LoadEntity_t *pLoadEntity );
// Used by VRAD incremental lighting - only load ents from the file and
// fill in the global entities/num_entities array.
bool LoadEntsFromMapFile( char const *pFilename );
#endif // MAP_SHARED_H