Team Fortress 2 Source Code as on 22/4/2020
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  1. //============ Copyright (c) Valve Corporation, All rights reserved. ==========
  2. //
  3. // Converts various input bitmap & geometry formats into standard
  4. // Valve formats, renames and places items in the proper directories
  5. // and calls vtex/studiomdl and can ZIP archive the results.
  6. //
  7. // NOTE: Projects which link this also need to include itemtest_lib_support.vpc
  8. //
  9. //=============================================================================
  10. $Macro SRCDIR "..\.."
  11. $include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
  12. $Include "$SRCDIR\vpc_scripts\fbx_base.vpc"
  13. $Configuration
  14. {
  15. $Compiler
  16. {
  17. $PreprocessorDefinitions "$BASE;VERSION_SAFE_STEAM_API_INTERFACES;ITEMUPLIB_LIB"
  18. }
  19. }
  20. $Project "itemtest_lib"
  21. {
  22. $Folder "Source Files"
  23. {
  24. $File "itemtest.cpp"
  25. $File "systemutils.cpp"
  26. $File "$SRCDIR\public\zip_utils.cpp"
  27. }
  28. $Folder "Header Files"
  29. {
  30. $File "$SRCDIR\public\itemtest\itemtest.h"
  31. $File "$SRCDIR\public\zip_utils.h"
  32. }
  33. }