Team Fortress 2 Source Code as on 22/4/2020
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//============ Copyright (c) Valve Corporation, All rights reserved. ========== // // Converts various input bitmap & geometry formats into standard // Valve formats, renames and places items in the proper directories // and calls vtex/studiomdl and can ZIP archive the results. // // NOTE: Projects which link this also need to include itemtest_lib_support.vpc // //=============================================================================
$Macro SRCDIR "..\.."
$include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
$Include "$SRCDIR\vpc_scripts\fbx_base.vpc"
$Configuration { $Compiler { $PreprocessorDefinitions "$BASE;VERSION_SAFE_STEAM_API_INTERFACES;ITEMUPLIB_LIB" } }
$Project "itemtest_lib" { $Folder "Source Files" { $File "itemtest.cpp" $File "systemutils.cpp" $File "$SRCDIR\public\zip_utils.cpp" }
$Folder "Header Files" { $File "$SRCDIR\public\itemtest\itemtest.h" $File "$SRCDIR\public\zip_utils.h" } }
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