Team Fortress 2 Source Code as on 22/4/2020
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//============ Copyright (c) Valve Corporation, All rights reserved. ==========
//
// Converts various input bitmap & geometry formats into standard
// Valve formats, renames and places items in the proper directories
// and calls vtex/studiomdl and can ZIP archive the results.
//
// NOTE: Projects which link this also need to include itemtest_lib_support.vpc
//
//=============================================================================
$Macro SRCDIR "..\.."
$include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
$Include "$SRCDIR\vpc_scripts\fbx_base.vpc"
$Configuration
{
$Compiler
{
$PreprocessorDefinitions "$BASE;VERSION_SAFE_STEAM_API_INTERFACES;ITEMUPLIB_LIB"
}
}
$Project "itemtest_lib"
{
$Folder "Source Files"
{
$File "itemtest.cpp"
$File "systemutils.cpp"
$File "$SRCDIR\public\zip_utils.cpp"
}
$Folder "Header Files"
{
$File "$SRCDIR\public\itemtest\itemtest.h"
$File "$SRCDIR\public\zip_utils.h"
}
}