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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include "soundentry.h"
#include "sentence.h"
#include "iscenemanagersound.h"
#include "SoundEmitterSystem/isoundemittersystembase.h"
#include "snd_wave_source.h"
#include "cmdlib.h"
#include "workspacemanager.h"
#include "vcdfile.h"
#include "workspacebrowser.h"
#include "wavefile.h"
#include "wavebrowser.h"
#include <vgui/ILocalize.h>
#include "tier3/tier3.h"
//-----------------------------------------------------------------------------
// Purpose:
// Input : *name -
//-----------------------------------------------------------------------------
CSoundEntry::CSoundEntry( CVCDFile *vcd, char const *name ) : m_pOwner( vcd ) { Q_memset( &m_Params, 0, sizeof( m_Params ) );
m_szScriptFile[ 0 ] = 0;
Q_strncpy( m_szName, name, sizeof( m_szName ) );
// Get name out of sound emitter system
char filebase [ 64 ]; int slot = g_pSoundEmitterSystem->GetSoundIndex( name ); if ( g_pSoundEmitterSystem->IsValidIndex( slot ) ) { Q_FileBase( g_pSoundEmitterSystem->GetSourceFileForSound( slot ), filebase, sizeof( filebase ) ); Q_strncpy( m_szScriptFile, filebase, sizeof( m_szScriptFile ) );
// Look up and add the .wav files for the sound entry
CSoundParametersInternal *p = g_pSoundEmitterSystem->InternalGetParametersForSound( slot ); if ( p ) { CWaveBrowser *wb = GetWorkspaceManager()->GetWaveBrowser(); Assert( wb );
int waveCount = p->NumSoundNames(); for ( int wave = 0; wave < waveCount; wave++ ) { char const *wavname = g_pSoundEmitterSystem->GetWaveName( p->GetSoundNames()[ wave ].symbol ); if ( wavname ) { CWaveFile *wavefile = wb->FindEntry( wavname, false ); if ( wavefile ) { AddWave( wavefile ); } } } } } }
CSoundEntry::~CSoundEntry() { m_Waves.RemoveAll(); }
CVCDFile *CSoundEntry::GetOwnerVCDFile() { return m_pOwner; }
int CSoundEntry::GetWaveCount() const { return m_Waves.Count(); }
CWaveFile *CSoundEntry::GetWave( int index ) { if ( index < 0 || index >= m_Waves.Count() ) return NULL; return m_Waves[ index ]; }
void CSoundEntry::ClearWaves() { m_Waves.RemoveAll(); }
void CSoundEntry::AddWave( CWaveFile *wave ) { if ( m_Waves.Find( wave ) != m_Waves.InvalidIndex() ) return;
m_Waves.AddToTail( wave ); }
void CSoundEntry::RemoveWave( CWaveFile *wave ) { m_Waves.FindAndRemove( wave ); }
//-----------------------------------------------------------------------------
// Purpose:
// Input : *wave -
// Output : int
//-----------------------------------------------------------------------------
int CSoundEntry::FindWave( CWaveFile *wave ) { int idx = m_Waves.Find( wave ); if ( idx != m_Waves.InvalidIndex() ) return idx;
return -1; }
//-----------------------------------------------------------------------------
// Purpose:
// Input : *name -
//-----------------------------------------------------------------------------
void CSoundEntry::SetName( char const *name ) { if ( !Q_stricmp( m_szName, name ) ) return;
Q_strncpy( m_szName, name, sizeof( m_szName ) );
// Get name out of sound emitter system
char filebase [ 64 ]; int slot = g_pSoundEmitterSystem->GetSoundIndex( name ); if ( g_pSoundEmitterSystem->IsValidIndex( slot ) ) { Q_FileBase( g_pSoundEmitterSystem->GetSourceFileForSound( slot ), filebase, sizeof( filebase ) ); Q_strncpy( m_szScriptFile, filebase, sizeof( m_szScriptFile ) ); } }
char const *CSoundEntry::GetName() const { return m_szName; }
void CSoundEntry::ValidateTree( mxTreeView *tree, mxTreeViewItem* parent ) { CUtlVector< mxTreeViewItem * > m_KnownItems;
int c = GetWaveCount(); CWaveFile *wave; for ( int i = 0; i < c; i++ ) { wave = GetWave( i ); if ( !wave ) continue;
char sz[ 256 ]; if ( wave->HasLoadedSentenceInfo() ) { Q_snprintf( sz, sizeof( sz ), "\"%s\" : '%s'", wave->GetName(), wave->GetSentenceText() ); } else { Q_snprintf( sz, sizeof( sz ), "\"%s\" : '%s'", wave->GetName(), "(loading...)" ); }
mxTreeViewItem *spot = wave->FindItem( tree, parent ); if ( !spot ) { spot = tree->add( parent, sz ); }
m_KnownItems.AddToTail( spot );
wave->SetOrdinal( i );
tree->setLabel( spot, sz );
tree->setImages( spot, wave->GetIconIndex(), wave->GetIconIndex() ); tree->setUserData( spot, wave );
wave->ValidateTree( tree, spot ); }
mxTreeViewItem *start = tree->getFirstChild( parent ); while ( start ) { mxTreeViewItem *next = tree->getNextChild( start );
if ( m_KnownItems.Find( start ) == m_KnownItems.InvalidIndex() ) { tree->remove( start ); }
start = next; }
tree->sortTree( parent, true, CWorkspaceBrowser::CompareFunc, 0 ); }
void CSoundEntry::Play() { if ( m_Waves.Count() == 0 ) return;
m_nLastPlay = ( m_nLastPlay + 1 ) % m_Waves.Count();
CWaveFile *wave = GetWave( m_nLastPlay ); if ( !wave ) return;
wave->Play(); }
char const *CSoundEntry::GetScriptFile() const { return m_szScriptFile; }
void CSoundEntry::SetScriptFile( char const *scriptfile ) { char filebase [ 64 ]; int slot = g_pSoundEmitterSystem->GetSoundIndex( GetName() ); Q_FileBase( g_pSoundEmitterSystem->GetSourceFileForSound( slot ), filebase, sizeof( filebase ) );
if ( !Q_stricmp( GetScriptFile(), filebase ) ) return;
Q_strncpy( m_szScriptFile, filebase, sizeof( m_szScriptFile ) ); }
CSoundParametersInternal *CSoundEntry::GetSoundParameters() { int soundindex = g_pSoundEmitterSystem->GetSoundIndex( GetName() ); if ( g_pSoundEmitterSystem->IsValidIndex( soundindex ) ) { return g_pSoundEmitterSystem->InternalGetParametersForSound( soundindex ); } return NULL; }
bool CSoundEntry::IsCheckedOut() const { // FIXME: This could use the wave state or the script state?
return false; }
int CSoundEntry::GetIconIndex() const { if ( IsCheckedOut() ) { return IMAGE_SPEAK_CHECKEDOUT; } else { return IMAGE_SPEAK; } }
void CSoundEntry::Checkout(bool updatestateicons /*= true*/) { }
void CSoundEntry::Checkin(bool updatestateicons /*= true*/) { }
void CSoundEntry::MoveChildUp( ITreeItem *child ) { }
void CSoundEntry::MoveChildDown( ITreeItem *child ) { }
void CSoundEntry::SetDirty( bool dirty ) { if ( GetOwnerVCDFile() ) { GetOwnerVCDFile()->SetDirty( dirty ); } }
//-----------------------------------------------------------------------------
// Purpose:
// Input : wavindex -
// Output : char const
//-----------------------------------------------------------------------------
char const *CSoundEntry::GetSentenceText( int wavindex ) { if ( !GetWaveCount() ) return "";
CWaveFile *w = GetWave( wavindex ); if ( w->HasLoadedSentenceInfo() ) { return w->GetSentenceText(); } else { return "(loading...)"; } }
void CSoundEntry::GetCCText( wchar_t *out, int maxchars ) { out[ 0 ] = 0;
if ( !g_pVGuiLocalize ) return;
const wchar_t *str = g_pVGuiLocalize->Find( GetName() ); if ( !str ) return;
wcsncpy( out, str, maxchars ); }
bool CSoundEntry::IsChildFirst( ITreeItem *child ) { return false; }
bool CSoundEntry::IsChildLast( ITreeItem *child ) { return false; }
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