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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "DemoPage.h"
#include "tier1/KeyValues.h"
#include <vgui_controls/ComboBox.h>
using namespace vgui;
class EditablePanel2Demo: public DemoPage { public: EditablePanel2Demo(Panel *parent, const char *name); ~EditablePanel2Demo(); private: ComboBox *m_pInternetSpeed; };
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
EditablePanel2Demo::EditablePanel2Demo(Panel *parent, const char *name) : DemoPage(parent, name) { // Editable panels are able to have their layout described by external
// resource files. All Frames belong to the Editable Panel class.
// The class EditablePanel2Demo is a PropertyPage class, and PropertyPage
// is an EditablePanel, so we can load in a resource file for this class.
// Load the vgui controls from a resource file.
// The resource file looks like this:
/* EDITABLE PANEL DEMO RESOURCE FILE LAYOUT
"EditablePanelDemo" { "SpeedLabel" { "ControlName" "Label" "fieldName" "SpeedLabel" "xpos" "20" "ypos" "30" "wide" "96" "tall" "20" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "0" "labelText" "Internet &Speed" "textAlignment" "east" "associate" "InternetSpeed" } "InternetSpeed" { "ControlName" "ComboBox" "fieldName" "InternetSpeed" "xpos" "124" "ypos" "30" "wide" "200" "tall" "20" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "0" "textHidden" "0" "editable" "0" "maxchars" "-1" } } */
// VGUI control panel resource values are grouped by a panel name, here
// we have 2 panels, one called "SpeedLabel" and one called
// "Internet Speed".
// Each control has a set of keyValues that describe attributes of
// the panel. SpeedLabel's control name is Label, this is a vgui Label class.
// Its 'xpos' and 'ypos' tell is position in the parent window.
// Its 'wide' and 'tall' tell its size.
// 'AutoResize' is false meaning this panel will not grow or shrink in size
// response to panel resizing.
// More panel attributes follow, until we come to 'labelText'.
// This is the text that will appear in the label. The text is
// "Internet Speed" and the ampersand (&) in front of the 'S' indicates
// that S is a hotkey in the label name.
// 'Associate' associates this label with another vgui control that will
// gain focus when the hotkey is hit. The associated control is called
// "InternetSpeed" and this panel name happens to be the very next panel in the list.
// Its 'ControlName' tells us it is a ComboBox. Hitting the 'S' hotkey will trigger
// the combo box to gain focus. Note that the combo box does not currently
// have any items within it.
// This will be the menu items of our combo box menu.
// List of all the different internet speeds
char *g_Speeds[] = { { "Modem - 14.4k"}, { "Modem - 28.8k"}, { "Modem - 33.6k"}, { "Modem - 56k"}, { "ISDN - 112k"}, { "DSL > 256k"}, { "LAN/T1 > 1M"}, };
// Create a combo box with the name "InternetSpeed"
// The parameters of the resource file will be applied to this
// combo box.
m_pInternetSpeed = new ComboBox(this, "InternetSpeed", ARRAYSIZE(g_Speeds), false);
// Add menu items to this combo box.
for (int i = 0; i < ARRAYSIZE(g_Speeds); i++) { m_pInternetSpeed->AddItem(g_Speeds[i], NULL ); }
// Load the resource file settings into our panel.
LoadControlSettings("Demo/EditablePanelDemo.res");
// When the settings are applied (in applySettings()) our panels gain the
// additional layout specified by the resource keyValues.
// There, we are done, we have created one control from "thin air" (the Label)
// and only had to specify the menu items of the other control (the ComboBox).
// All the rest of the layout was done using the EditablePanel's smarts and
// a resource file.
}
//-----------------------------------------------------------------------------
// Purpose: Destructor
//-----------------------------------------------------------------------------
EditablePanel2Demo::~EditablePanel2Demo() { }
Panel* EditablePanel2Demo_Create(Panel *parent) { return new EditablePanel2Demo(parent, "EditablePanel2Demo"); }
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