Team Fortress 2 Source Code as on 22/4/2020
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//----------------------------------------------------------------------------- // VMPI_SERVICE.VPC // // Project Script //-----------------------------------------------------------------------------
$Macro SRCDIR "..\..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Include "$SRCDIR\vpc_scripts\source_exe_base.vpc"
$Configuration { $Compiler { $AdditionalIncludeDirectories "$BASE,..\..\common,..\" $PreprocessorDefinitions "$BASE;PROTECTED_THINGS_DISABLE" }
$Linker { $AdditionalDependencies "$BASE pdh.lib ws2_32.lib odbc32.lib odbccp32.lib" } }
$Project "Vmpi_service" { $Folder "Source Files" { $File "..\iphelpers.cpp" $File "service_conn_mgr.cpp" $File "service_helpers.cpp" $File "perf_counters.cpp" $File "vmpi_service.rc" $File "StdAfx.cpp" $File "..\tcpsocket_helpers.cpp" $File "..\ThreadedTCPSocket.cpp" $File "..\ThreadedTCPSocketEmu.cpp" $File "..\threadhelpers.cpp" $File "vmpi_service.cpp" }
$Folder "Header Files" { $File "service_conn_mgr.h" $File "service_helpers.h" $File "perf_counters.h" $File "StdAfx.h" $File "resource.h" $File "vmpi_service.h" }
$Folder "Resource Files" { $File "..\vmpi_service_ui\idi_busy_icon.ico" $File "..\vmpi_service_ui\idi_disabled_icon.ico" $File "..\vmpi_service_ui\idi_waiting_icon.ico" $File "..\vmpi_service_ui\vmpi_service.ico" } }
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