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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#ifndef BASEANIMSETATTRIBUTESLIDERPANEL_H
#define BASEANIMSETATTRIBUTESLIDERPANEL_H
#ifdef _WIN32
#pragma once
#endif
#include "datamodel/dmehandle.h"
#include "vgui_controls/EditablePanel.h"
#include "dme_controls/AnimSetAttributeValue.h"
#include "dme_controls/logpreview.h"
#include "movieobjects/dmechannel.h"
#include "dme_controls/BaseAnimSetPresetFaderPanel.h"
using namespace vgui;
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class CBaseAnimationSetEditor; class CDmeAnimationSet; class CAttributeSlider; class CDmElement; class CDmeChannel; class CDmeFilmClip; class CDmeTimeSelection; struct LogPreview_t; enum RecordingMode_t; class DmeLog_TimeSelection_t; class CPresetSideFilterSlider; struct FaderPreview_t;
enum { FADER_NAME_CHANGED = ( 1<<0 ), FADER_DRAG_CHANGED = ( 1<<1 ), FADER_CTRLKEY_CHANGED = ( 1<<2 ), FADER_AMOUNT_CHANGED = ( 1<<3 ), FADER_PRESET_CHANGED = ( 1<< 4 ), };
//-----------------------------------------------------------------------------
// CBaseAnimSetAttributeSliderPanel
//-----------------------------------------------------------------------------
class CBaseAnimSetAttributeSliderPanel : public vgui::EditablePanel { DECLARE_CLASS_SIMPLE( CBaseAnimSetAttributeSliderPanel, vgui::EditablePanel ); public: CBaseAnimSetAttributeSliderPanel( vgui::Panel *parent, const char *className, CBaseAnimationSetEditor *editor );
public:
void ChangeAnimationSet( CDmeAnimationSet *newAnimSet ); void SetVisibleControlsForSelectionGroup( CUtlSymbolTable& visible ); void ApplyPreset( float flScale, AttributeDict_t& values ); bool GetAttributeSliderValue( AttributeValue_t *pValue, const char *name );
void SetLogPreviewControlFromSlider( CAttributeSlider *pSlider ); CDmElement *GetElementFromSlider( CAttributeSlider *pSlider ); CDmElement *GetLogPreviewControl(); CBaseAnimationSetEditor* GetEditor();
void RecomputePreview(); virtual void PerformRecomputePreview();
virtual CDmeFilmClip *GetCurrentShot(); virtual CDmeFilmClip *GetCurrentMovie();
virtual void ApplySchemeSettings( vgui::IScheme *scheme );
CUtlVector< LogPreview_t > *GetActiveTransforms();
void GetChannelsForControl( CDmElement *control, CDmeChannel *channels[LOG_PREVIEW_MAX_CHANNEL_COUNT] ); void SetTimeSelectionParametersForRecordingChannels( float flIntensity ); void MoveToSlider( CAttributeSlider *pCurrentSlider, int nDirection ); void SetLogPreviewControl( CDmElement *ctrl );
void ClearSelectedControls(); void SetControlSelected( CAttributeSlider *slider, bool state ); void SetControlSelected( CDmElement *control, bool state );
virtual int BuildVisibleControlList( CUtlVector< LogPreview_t >& list ); virtual int BuildFullControlList( CUtlVector< LogPreview_t >& list );
virtual void StampValueIntoLogs( CDmElement *control, AnimationControlType_t type, float flValue );
struct VisItem_t { VisItem_t() : element( NULL ), selected( false ), index( 0 ) { } CDmElement *element; bool selected; int index; };
void GetVisibleControls( CUtlVector< VisItem_t >& list );
// Returns true if slider is visible
bool GetSliderValues( AttributeValue_t *pValue, int nIndex );
virtual void SetupForPreset( FaderPreview_t &fader, int nChangeFlags );
float GetBalanceSliderValue();
protected:
virtual void OnThink(); virtual void OnCommand( const char *pCommand ); virtual bool ApplySliderValues( bool force );
virtual void PerformLayout();
KEYBINDING_FUNC( deselectall, KEY_ESCAPE, 0, OnKBDeselectAll, "#deselectall_help", 0 );
protected: struct ChannelToSliderLookup_t { ChannelToSliderLookup_t() : type( ANIM_CONTROL_VALUE ) {}
CDmeHandle< CDmeChannel > ch; CDmeHandle< CDmElement > slider; AnimationControlType_t type;
static bool Less( const ChannelToSliderLookup_t& lhs, const ChannelToSliderLookup_t& rhs ); };
void UpdatePreviewSliderTimes(); void ActivateControlSetInMode( int mode, int otherChannelsMode, int hiddenChannelsMode, CAttributeSlider *whichSlider = NULL ); void MaybeAddPreviewLog( CDmeFilmClip *shot, CUtlVector< LogPreview_t >& list, CDmElement *control, bool bDragging, bool isActiveLog, bool bSelected );
CAttributeSlider *FindSliderForControl( CDmElement *control );
virtual void GetActiveTimeSelectionParams( DmeLog_TimeSelection_t& params );
vgui::DHANDLE< CBaseAnimationSetEditor > m_hEditor; // Visible slider list
vgui::DHANDLE< vgui::PanelListPanel > m_Sliders; // All sliders
CUtlVector< CAttributeSlider * > m_SliderList; vgui::Button *m_pLeftRightBoth[ 2 ]; CPresetSideFilterSlider *m_pPresetSideFilter;
CDmeHandle< CDmeAnimationSet > m_AnimSet; CDmeHandle< CDmElement > m_PreviewControl;
CDmeHandle< CDmElement > m_CtrlKeyPreviewSliderElement; vgui::DHANDLE< CAttributeSlider > m_CtrlKeyPreviewSlider; float m_flEstimatedValue;
CUtlString m_PreviousPreviewFader; FaderPreview_t m_Previous;
int m_nFaderChangeFlags;
bool m_bRequestedNewPreview : 1; int m_nActiveControlSetMode;
CUtlRBTree< ChannelToSliderLookup_t, unsigned short > m_ChannelToSliderLookup;
// list of bones/root transforms which are in the control set
CUtlVector< LogPreview_t > m_ActiveTransforms; float m_flRecomputePreviewTime;
CUtlVector< LogPreview_t > m_CurrentPreview;
float m_flPrevTime;
};
inline CBaseAnimationSetEditor* CBaseAnimSetAttributeSliderPanel::GetEditor() { return m_hEditor; }
#endif // BASEANIMSETATTRIBUTESLIDERPANEL_H
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