Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=============================================================================
#ifndef HELPERINFO_H
#define HELPERINFO_H
#pragma once
#include <tier0/dbg.h>
#include <utlvector.h>
#define MAX_HELPER_NAME_LEN 256
typedef CUtlVector<char *> CParameterList;
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class CHelperInfo { public:
inline CHelperInfo(void); inline ~CHelperInfo(void);
inline const char *GetName(void) const { return(m_szName); } inline void SetName(const char *pszName);
inline bool AddParameter(const char *pszParameter);
inline int GetParameterCount(void) const { return(m_Parameters.Count()); } inline const char *GetParameter(int nIndex) const;
protected:
char m_szName[MAX_HELPER_NAME_LEN]; CParameterList m_Parameters; };
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
inline CHelperInfo::CHelperInfo(void) { m_szName[0] = '\0'; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
inline CHelperInfo::~CHelperInfo(void) { int nCount = m_Parameters.Count(); for (int i = 0; i < nCount; i++) { char *pszParam = m_Parameters.Element(i); Assert(pszParam != NULL); if (pszParam != NULL) { delete [] pszParam; } }
m_Parameters.RemoveAll(); }
//-----------------------------------------------------------------------------
// Purpose:
// Input : char *pszParameter -
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
inline bool CHelperInfo::AddParameter(const char *pszParameter) { if ((pszParameter != NULL) && (pszParameter[0] != '\0')) { int nLen = strlen(pszParameter); if (nLen > 0) { char *pszNew = new char [nLen + 1]; if (pszNew != NULL) { strcpy(pszNew, pszParameter); m_Parameters.AddToTail(pszNew); return(true); } } }
return(false); }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
inline const char *CHelperInfo::GetParameter(int nIndex) const { if (nIndex >= m_Parameters.Count()) return NULL; return m_Parameters.Element(nIndex); }
//-----------------------------------------------------------------------------
// Purpose:
// Input : char *pszName -
//-----------------------------------------------------------------------------
inline void CHelperInfo::SetName(const char *pszName) { if (pszName != NULL) { strcpy(m_szName, pszName); } }
typedef CUtlVector<CHelperInfo *> CHelperInfoList;
#endif // HELPERINFO_H
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