Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=============================================================================
#ifndef HELPERINFO_H
#define HELPERINFO_H
#pragma once
#include <tier0/dbg.h>
#include <utlvector.h>
#define MAX_HELPER_NAME_LEN 256
typedef CUtlVector<char *> CParameterList;
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class CHelperInfo
{
public:
inline CHelperInfo(void);
inline ~CHelperInfo(void);
inline const char *GetName(void) const { return(m_szName); }
inline void SetName(const char *pszName);
inline bool AddParameter(const char *pszParameter);
inline int GetParameterCount(void) const { return(m_Parameters.Count()); }
inline const char *GetParameter(int nIndex) const;
protected:
char m_szName[MAX_HELPER_NAME_LEN];
CParameterList m_Parameters;
};
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
inline CHelperInfo::CHelperInfo(void)
{
m_szName[0] = '\0';
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
inline CHelperInfo::~CHelperInfo(void)
{
int nCount = m_Parameters.Count();
for (int i = 0; i < nCount; i++)
{
char *pszParam = m_Parameters.Element(i);
Assert(pszParam != NULL);
if (pszParam != NULL)
{
delete [] pszParam;
}
}
m_Parameters.RemoveAll();
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : char *pszParameter -
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
inline bool CHelperInfo::AddParameter(const char *pszParameter)
{
if ((pszParameter != NULL) && (pszParameter[0] != '\0'))
{
int nLen = strlen(pszParameter);
if (nLen > 0)
{
char *pszNew = new char [nLen + 1];
if (pszNew != NULL)
{
strcpy(pszNew, pszParameter);
m_Parameters.AddToTail(pszNew);
return(true);
}
}
}
return(false);
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
inline const char *CHelperInfo::GetParameter(int nIndex) const
{
if (nIndex >= m_Parameters.Count())
return NULL;
return m_Parameters.Element(nIndex);
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : char *pszName -
//-----------------------------------------------------------------------------
inline void CHelperInfo::SetName(const char *pszName)
{
if (pszName != NULL)
{
strcpy(m_szName, pszName);
}
}
typedef CUtlVector<CHelperInfo *> CHelperInfoList;
#endif // HELPERINFO_H