|
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef PROPERTYSHEET_H
#define PROPERTYSHEET_H
#ifdef _WIN32
#pragma once
#endif
#include "vgui/VGUI.h"
#include "vgui_controls/EditablePanel.h"
#include "vgui_controls/PHandle.h"
#include "utlvector.h"
namespace vgui {
class PageTab; class ImagePanel;
//-----------------------------------------------------------------------------
// Purpose: Tabbed property sheet. Holds and displays a set of Panel's
//-----------------------------------------------------------------------------
class PropertySheet : public EditablePanel { DECLARE_CLASS_SIMPLE( PropertySheet, EditablePanel );
public: PropertySheet(Panel *parent, const char *panelName, bool draggableTabs = false ); PropertySheet(Panel *parent, const char *panelName,ComboBox *combo); ~PropertySheet();
virtual bool IsDraggableTab() const; void SetDraggableTabs( bool state );
// Adds a page to the sheet. The first page added becomes the active sheet.
virtual void AddPage(Panel *page, const char *title, char const *imageName = NULL, bool showContextMenu = false );
// sets the current page
virtual void SetActivePage(Panel *page);
// sets the width, in pixels, of the page tab buttons.
virtual void SetTabWidth(int pixels);
// Gets a pointer to the currently active page.
virtual Panel *GetActivePage();
// Removes (but doesn't delete) all pages
virtual void RemoveAllPages();
// Removes all the pages and marks all the pages for deletion.
virtual void DeleteAllPages();
// reloads the data in all the property page
virtual void ResetAllData();
// writes out any changed data to the doc
virtual void ApplyChanges();
// focus handling - passed on to current active page
virtual void RequestFocus(int direction = 0); virtual bool RequestFocusPrev(VPANEL panel = NULL); virtual bool RequestFocusNext(VPANEL panel = NULL);
// returns the ith panel
virtual Panel *GetPage(int i);
// deletes this panel from the sheet
virtual void DeletePage(Panel *panel); // removes this panel from the sheet, sets its parent to NULL, but does not delete it
virtual void RemovePage(Panel *panel);
// returns the current activated tab
virtual Panel *GetActiveTab();
// returns the title text of the tab
virtual void GetActiveTabTitle( char *textOut, int bufferLen );
// returns the title of tab "i"
virtual bool GetTabTitle( int i, char *textOut, int bufferLen );
// sets the title of tab "i"
virtual bool SetTabTitle( int i, char *pchTitle );
// returns the index of the active page
virtual int GetActivePageNum();
// returns the number of pages in the sheet
virtual int GetNumPages();
// disable the page with title "title"
virtual void DisablePage(const char *title);
// enable the page with title "title"
virtual void EnablePage(const char *title);
virtual void SetSmallTabs( bool state ); virtual bool IsSmallTabs() const;
/* MESSAGES SENT TO PAGES
"PageShow" - sent when a page is shown "PageHide" - sent when a page is hidden "ResetData" - sent when the data should be reloaded from doc "ApplyChanges" - sent when data should be written to doc */
virtual void OnPanelDropped( CUtlVector< KeyValues * >& msglist ); virtual bool IsDroppable( CUtlVector< KeyValues * >& msglist ); // Mouse is now over a droppable panel
virtual void OnDroppablePanelPaint( CUtlVector< KeyValues * >& msglist, CUtlVector< Panel * >& dragPanels ); void ShowContextButtons( bool state ); bool ShouldShowContextButtons() const;
int FindPage( Panel *page ) const;
bool PageHasContextMenu( Panel *page ) const;
void SetKBNavigationEnabled( bool state ); bool IsKBNavigationEnabled() const;
virtual bool HasUserConfigSettings() { return true; }
protected: virtual void PaintBorder(); virtual void PerformLayout(); virtual Panel *HasHotkey(wchar_t key); virtual void ChangeActiveTab(int index); virtual void OnKeyCodePressed(KeyCode code); virtual void OnCommand(const char *command); virtual void ApplySchemeSettings(IScheme *pScheme); virtual void ApplySettings(KeyValues *inResourceData);
// internal message handlers
MESSAGE_FUNC_PTR( OnTabPressed, "TabPressed", panel ); MESSAGE_FUNC_PTR_WCHARPTR( OnTextChanged, "TextChanged", panel, text ); MESSAGE_FUNC_PARAMS( OnOpenContextMenu, "OpenContextMenu", params ); MESSAGE_FUNC( OnApplyButtonEnable, "ApplyButtonEnable" ); // called when default button has been set
MESSAGE_FUNC_HANDLE( OnDefaultButtonSet, "DefaultButtonSet", button ); // called when the current default button has been set
MESSAGE_FUNC_HANDLE( OnCurrentDefaultButtonSet, "CurrentDefaultButtonSet", button); MESSAGE_FUNC( OnFindDefaultButton, "FindDefaultButton" );
private: // enable/disable the page with title "title"
virtual void SetPageEnabled(const char *title,bool state);
struct Page_t { Page_t() : page( 0 ), contextMenu( false ) { }
Panel *page; bool contextMenu; };
CUtlVector<Page_t> m_Pages; CUtlVector<PageTab *> m_PageTabs; Panel *_activePage; PageTab *_activeTab; int _tabWidth; int _activeTabIndex; ComboBox *_combo; bool _showTabs; bool _tabFocus;
PHandle m_hPreviouslyActivePage; float m_flPageTransitionEffectTime; bool m_bSmallTabs; HFont m_tabFont; bool m_bDraggableTabs; bool m_bContextButton; bool m_bKBNavigationEnabled;
CPanelAnimationVarAliasType( int, m_iTabXIndent, "tabxindent", "0", "proportional_int" ); CPanelAnimationVarAliasType( int, m_iTabXDelta, "tabxdelta", "0", "proportional_int" ); CPanelAnimationVarAliasType( bool, m_bTabFitText, "tabxfittotext", "1", "bool" );
//=============================================================================
// HPE_BEGIN:
// [tj] These variables have been split into the initially specified size
// and the currently set size. This is so we can always recalculate the
// new value for resolution changes.
//=============================================================================
CPanelAnimationVarAliasType( int, m_iSpecifiedTabHeight, "tabheight", "28", "int" ); CPanelAnimationVarAliasType( int, m_iSpecifiedTabHeightSmall, "tabheight_small", "14", "int" );
int m_iTabHeight; int m_iTabHeightSmall; //=============================================================================
// HPE_END
//=============================================================================
KeyValues *m_pTabKV; };
}; // namespace vgui
#endif // PROPERTYSHEET_H
|