Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //=============================================================================//
  7. #ifndef PHONEMEPROPERTIES_H
  8. #define PHONEMEPROPERTIES_H
  9. #ifdef _WIN32
  10. #pragma once
  11. #endif
  12. #include "basedialogparams.h"
  13. //-----------------------------------------------------------------------------
  14. // Purpose:
  15. //-----------------------------------------------------------------------------
  16. struct CPhonemeParams : public CBaseDialogParams
  17. {
  18. // i/o phoneme name
  19. char m_szName[ 256 ];
  20. // Can enter multiple phonemes, and clicking buttons just appends phonemes to string
  21. bool m_bMultiplePhoneme;
  22. };
  23. // Display/create actor info
  24. int PhonemeProperties( CPhonemeParams *params );
  25. #endif // PHONEMEPROPERTIES_H