Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef PHONEMEPROPERTIES_H
#define PHONEMEPROPERTIES_H
#ifdef _WIN32
#pragma once
#endif
#include "basedialogparams.h"
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
struct CPhonemeParams : public CBaseDialogParams
{
// i/o phoneme name
char m_szName[ 256 ];
// Can enter multiple phonemes, and clicking buttons just appends phonemes to string
bool m_bMultiplePhoneme;
};
// Display/create actor info
int PhonemeProperties( CPhonemeParams *params );
#endif // PHONEMEPROPERTIES_H