Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================//
  6. #ifndef SOUNDLOOKUP_H
  7. #define SOUNDLOOKUP_H
  8. #ifdef _WIN32
  9. #pragma once
  10. #endif
  11. #include "basedialogparams.h"
  12. #include "utlvector.h"
  13. //-----------------------------------------------------------------------------
  14. // Purpose:
  15. //-----------------------------------------------------------------------------
  16. struct CSoundLookupParams : public CBaseDialogParams
  17. {
  18. char m_szWaveFile[ 256 ];
  19. char m_szPrompt[ 256 ];
  20. CUtlVector< int > *entryList;
  21. char m_szSoundName[ 256 ];
  22. };
  23. // Display/create dialog
  24. int SoundLookup( CSoundLookupParams *params, HWND parent );
  25. #endif // SOUNDLOOKUP_H