Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef SOUNDLOOKUP_H
#define SOUNDLOOKUP_H
#ifdef _WIN32
#pragma once
#endif
#include "basedialogparams.h"
#include "utlvector.h"
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
struct CSoundLookupParams : public CBaseDialogParams
{
char m_szWaveFile[ 256 ];
char m_szPrompt[ 256 ];
CUtlVector< int > *entryList;
char m_szSoundName[ 256 ];
};
// Display/create dialog
int SoundLookup( CSoundLookupParams *params, HWND parent );
#endif // SOUNDLOOKUP_H