Team Fortress 2 Source Code as on 22/4/2020
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191 lines
5.4 KiB

  1. <?xml version="1.0" encoding="Windows-1252"?>
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  5. Name="sptconvert"
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  16. IntermediateDirectory="Debug"
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  33. CommandLine="if exist ..\..\..\game\bin\&quot;$(TargetName)&quot;.exe attrib -r ..\..\..\game\bin\&quot;$(TargetName)&quot;.exe
  34. copy &quot;$(TargetPath)&quot; ..\..\..\game\bin\&quot;$(TargetName)&quot;.exe
  35. if exist ..\..\..\game\bin\&quot;$(TargetName)&quot;.pdb attrib -r ..\..\..\game\bin\&quot;$(TargetName)&quot;.pdb
  36. copy &quot;$(TargetPath)&quot; ..\..\..\game\bin\&quot;$(TargetName)&quot;.pdb
  37. "
  38. Outputs="..\..\..\game\bin\$(TargetName).exe;..\..\..\game\bin\$(TargetName).pdb"/>
  39. <Tool
  40. Name="VCLinkerTool"
  41. AdditionalDependencies="SpeedTreeRT/lib/debug/SpeedTreeRT_d.lib"
  42. OutputFile="$(OutDir)/sptconvert.exe"
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  85. Name="VCCustomBuildTool"
  86. CommandLine="if exist ..\..\..\game\bin\&quot;$(TargetName)&quot;.exe attrib -r ..\..\..\game\bin\&quot;$(TargetName)&quot;.exe
  87. copy &quot;$(TargetPath)&quot; ..\..\..\game\bin\&quot;$(TargetName)&quot;.exe
  88. if exist ..\..\..\game\bin\&quot;$(TargetName)&quot;.pdb attrib -r ..\..\..\game\bin\&quot;$(TargetName)&quot;.pdb
  89. copy &quot;$(TargetPath)&quot; ..\..\..\game\bin\&quot;$(TargetName)&quot;.pdb
  90. "
  91. Outputs="..\..\..\game\bin\$(TargetName).exe;..\..\..\game\bin\$(TargetName).pdb"/>
  92. <Tool
  93. Name="VCLinkerTool"
  94. AdditionalDependencies="SpeedTreeRT/lib/release/SpeedTreeRT.lib"
  95. OutputFile="$(OutDir)/sptconvert.exe"
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