Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "stdafx.h"
#include "idle_dialog.h"
#define WM_STARTIDLE (WM_USER + 565)
BEGIN_MESSAGE_MAP(CIdleDialog, CDialog) //{{AFX_MSG_MAP(CVMPIBrowserDlg)
ON_MESSAGE(WM_STARTIDLE, OnStartIdle) //}}AFX_MSG_MAP
END_MESSAGE_MAP()
CIdleDialog::CIdleDialog( int id, CWnd *pParent ) : CDialog( id, pParent ) { }
void CIdleDialog::StartIdleProcessing( DWORD msInterval ) { m_cWinIdle.StartIdle( GetSafeHwnd(), WM_STARTIDLE, 0, 0, msInterval ); m_cWinIdle.NextIdle(); }
LONG CIdleDialog::OnStartIdle( UINT, LONG ) { MSG msg; if ( !PeekMessage( &msg, GetSafeHwnd(), 0,0, PM_NOREMOVE ) ) OnIdle(); m_cWinIdle.NextIdle(); return 0; }
|