Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "stdafx.h"
#include "idle_dialog.h"
#define WM_STARTIDLE (WM_USER + 565)
BEGIN_MESSAGE_MAP(CIdleDialog, CDialog)
//{{AFX_MSG_MAP(CVMPIBrowserDlg)
ON_MESSAGE(WM_STARTIDLE, OnStartIdle)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
CIdleDialog::CIdleDialog( int id, CWnd *pParent )
: CDialog( id, pParent )
{
}
void CIdleDialog::StartIdleProcessing( DWORD msInterval )
{
m_cWinIdle.StartIdle( GetSafeHwnd(), WM_STARTIDLE, 0, 0, msInterval );
m_cWinIdle.NextIdle();
}
LONG CIdleDialog::OnStartIdle( UINT, LONG )
{
MSG msg;
if ( !PeekMessage( &msg, GetSafeHwnd(), 0,0, PM_NOREMOVE ) )
OnIdle();
m_cWinIdle.NextIdle();
return 0;
}