Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //
  7. //=============================================================================//
  8. // stdafx.h : include file for standard system include files,
  9. // or project specific include files that are used frequently, but
  10. // are changed infrequently
  11. //
  12. #if !defined(AFX_STDAFX_H__E8FBDA6A_CE57_4416_8329_90155CD6CEC3__INCLUDED_)
  13. #define AFX_STDAFX_H__E8FBDA6A_CE57_4416_8329_90155CD6CEC3__INCLUDED_
  14. #if _MSC_VER > 1000
  15. #pragma once
  16. #endif // _MSC_VER > 1000
  17. #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
  18. #include "tier0/basetypes.h"
  19. #include <afxwin.h> // MFC core and standard components
  20. #include <afxext.h> // MFC extensions
  21. #include <afxdisp.h> // MFC Automation classes
  22. #include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
  23. #ifndef _AFX_NO_AFXCMN_SUPPORT
  24. #include <afxcmn.h> // MFC support for Windows Common Controls
  25. #endif // _AFX_NO_AFXCMN_SUPPORT
  26. #include <winsvc.h>
  27. #include <io.h>
  28. #include "iphelpers.h"
  29. #include "vmpi.h"
  30. //{{AFX_INSERT_LOCATION}}
  31. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  32. #endif // !defined(AFX_STDAFX_H__E8FBDA6A_CE57_4416_8329_90155CD6CEC3__INCLUDED_)