Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__E8FBDA6A_CE57_4416_8329_90155CD6CEC3__INCLUDED_)
#define AFX_STDAFX_H__E8FBDA6A_CE57_4416_8329_90155CD6CEC3__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#include "tier0/basetypes.h"
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#include <afxdisp.h> // MFC Automation classes
#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
#include <winsvc.h>
#include <io.h>
#include "iphelpers.h"
#include "vmpi.h"
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__E8FBDA6A_CE57_4416_8329_90155CD6CEC3__INCLUDED_)