Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef VCPROJCONVERT_H
#define VCPROJCONVERT_H
#ifdef _WIN32
#pragma once
#endif
#include "stdafx.h"
#include "utlvector.h"
#include "utlsymbol.h"
#ifdef _WIN32
#include "msxml2.h"
#elif _LINUX
#include "xercesc/dom/DOMDocument.hpp"
#define IXMLDOMDocument DOMDocument
#define IXMLDOMElement DOMElement
XERCES_CPP_NAMESPACE_USE
#else
#error "Unsupported Platform"
#endif
//-----------------------------------------------------------------------------
// Purpose: constructor
//-----------------------------------------------------------------------------
class CVCProjConvert { public: CVCProjConvert(); ~CVCProjConvert();
bool LoadProject( const char *project ); int GetNumConfigurations(); CUtlSymbol & GetName() { return m_Name; } CUtlSymbol & GetBaseDir() { return m_BaseDir; }
class CConfiguration { public: CConfiguration() {} ~CConfiguration() {}
typedef enum { FILE_SOURCE, FILE_HEADER, FILE_LIBRARY, FILE_TYPE_UNKNOWN_E } FileType_e;
class CFileEntry { public: CFileEntry( CUtlSymbol name, FileType_e type ) { m_Name = name; m_Type = type; } ~CFileEntry() {}
const char *GetName() { return m_Name.String(); } FileType_e GetType() { return m_Type; } bool operator==( const CFileEntry other ) const { return m_Name == other.m_Name; }
private: FileType_e m_Type; CUtlSymbol m_Name; };
void InsertFile( CFileEntry file ) { m_Files.AddToTail( file ); } void RemoveFile( CUtlSymbol file ) { m_Files.FindAndRemove( CFileEntry( file, FILE_TYPE_UNKNOWN_E ) ); } // file type doesn't matter on remove
void SetName( CUtlSymbol name ) { m_Name = name; }
int GetNumFileNames() { return m_Files.Count(); } const char * GetFileName(int i) { return m_Files[i].GetName(); } FileType_e GetFileType(int i) { return m_Files[i].GetType(); } CUtlSymbol & GetName() { return m_Name; }
void ResetDefines() { m_Defines.RemoveAll(); } void AddDefine( CUtlSymbol define ) { m_Defines.AddToTail( define ); } int GetNumDefines() { return m_Defines.Count(); } const char *GetDefine( int i ) { return m_Defines[i].String(); }
void ResetIncludes() { m_Includes.RemoveAll(); } void AddInclude( CUtlSymbol include ) { m_Includes.AddToTail( include ); } int GetNumIncludes() { return m_Includes.Count(); } const char *GetInclude( int i ) { return m_Includes[i].String(); }
private: CUtlSymbol m_Name; CUtlVector<CUtlSymbol> m_Defines; CUtlVector<CUtlSymbol> m_Includes; CUtlVector<CFileEntry> m_Files; };
CConfiguration & GetConfiguration( int i ); int FindConfiguration( CUtlSymbol name );
private: bool ExtractFiles( IXMLDOMDocument *pDoc ); bool ExtractConfigurations( IXMLDOMDocument *pDoc ); bool ExtractProjectName( IXMLDOMDocument *pDoc ); bool ExtractIncludes( IXMLDOMElement *pDoc, CConfiguration & config ); bool IterateFileConfigurations( IXMLDOMElement *pFile, CUtlSymbol fileName );
// helper funcs
CUtlSymbol GetXMLNodeName( IXMLDOMElement *p ); CUtlSymbol GetXMLAttribValue( IXMLDOMElement *p, const char *attribName ); CConfiguration::FileType_e GetFileType( const char *fileName ); void FindFileCaseInsensitive( char *file, int fileNameSize );
// data
CUtlVector<CConfiguration> m_Configurations; CUtlSymbol m_Name; CUtlSymbol m_BaseDir; bool m_bProjectLoaded; };
#endif // VCPROJCONVERT_H
|