Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================//
  6. #include "gametrace.h"
  7. #include "server.h"
  8. #include "eiface.h"
  9. // memdbgon must be the last include file in a .cpp file!!!
  10. #include "tier0/memdbgon.h"
  11. void CGameTrace::SetEdict( edict_t *pEdict )
  12. {
  13. m_pEnt = serverGameEnts->EdictToBaseEntity( pEdict );
  14. }
  15. edict_t* CGameTrace::GetEdict() const
  16. {
  17. return serverGameEnts->BaseEntityToEdict( m_pEnt );
  18. }