Team Fortress 2 Source Code as on 22/4/2020
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  1. //-----------------------------------------------------------------------------
  2. // FILESYSTEM_STEAM.VPC
  3. //
  4. // Project Script
  5. //-----------------------------------------------------------------------------
  6. $Macro SRCDIR ".."
  7. $Macro OUTBINDIR "$SRCDIR\..\game\bin"
  8. $Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
  9. $Configuration
  10. {
  11. $Compiler
  12. {
  13. $AdditionalIncludeDirectories "$SRCDIR\public,$SRCDIR\public\tier1,$SRCDIR\common"
  14. $PreprocessorDefinitions "$BASE;FILESYSTEM_STDIO_EXPORTS;DONT_PROTECT_FILEIO_FUNCTIONS;PROTECTED_THINGS_ENABLE;FILESYSTEM_STEAM"
  15. }
  16. $Linker
  17. {
  18. $SystemLibraries "iconv" [$OSXALL]
  19. }
  20. }
  21. $Project "FileSystem_Steam"
  22. {
  23. $Folder "Source Files"
  24. {
  25. $File "basefilesystem.cpp"
  26. $File "packfile.cpp"
  27. $File "filetracker.cpp"
  28. $File "filesystem_async.cpp"
  29. $File "filesystem_steam.cpp"
  30. $File "linux_support.cpp" [$POSIX]
  31. $File "QueuedLoader.cpp"
  32. $File "$SRCDIR\public\kevvaluescompiler.cpp"
  33. $File "$SRCDIR\public\keyvaluescompiler.h"
  34. $File "$SRCDIR\public\zip_utils.cpp"
  35. }
  36. $Folder "Header Files"
  37. {
  38. $File "basefilesystem.h"
  39. $File "packfile.h"
  40. $File "filetracker.h"
  41. $File "threadsaferefcountedobject.h"
  42. $File "$SRCDIR\public\tier0\basetypes.h"
  43. $File "$SRCDIR\public\bspfile.h"
  44. $File "$SRCDIR\public\bspflags.h"
  45. $File "$SRCDIR\public\mathlib\bumpvects.h"
  46. $File "$SRCDIR\public\tier1\characterset.h"
  47. $File "$SRCDIR\public\tier0\dbg.h"
  48. $File "$SRCDIR\public\tier0\fasttimer.h"
  49. $File "$SRCDIR\public\filesystem.h"
  50. $File "$SRCDIR\public\ifilelist.h"
  51. $File "$SRCDIR\public\appframework\IAppSystem.h"
  52. $File "$SRCDIR\public\tier1\interface.h"
  53. $File "$SRCDIR\public\mathlib\mathlib.h"
  54. $File "$SRCDIR\public\tier0\platform.h"
  55. $File "$SRCDIR\public\tier1\strtools.h"
  56. $File "$SRCDIR\public\tier1\utlmemory.h"
  57. $File "$SRCDIR\public\tier1\utlrbtree.h"
  58. $File "$SRCDIR\public\tier1\utlsymbol.h"
  59. $File "$SRCDIR\public\tier1\utlvector.h"
  60. $File "$SRCDIR\public\mathlib\vector.h"
  61. $File "$SRCDIR\public\mathlib\vector2d.h"
  62. $File "$SRCDIR\public\mathlib\vector4d.h"
  63. $File "$SRCDIR\public\vstdlib\vstdlib.h"
  64. $File "$SRCDIR\public\zip_utils.h"
  65. }
  66. $Folder "Link Libraries"
  67. {
  68. $Lib tier2
  69. $DynamicFile "$SRCDIR\lib\public\steam_api.lib" [$WIN32]
  70. $DynamicFile "$SRCDIR\lib\$PLATFORM\$_IMPLIB_PREFIXsteam$_IMPLIB_EXT" [$POSIX || $LINUX]
  71. $DynamicFile "$SRCDIR\lib\$PLATFORM\$_IMPLIB_PREFIXsteam_api$_IMPLIB_EXT" [$POSIX || $LINUX]
  72. }
  73. }