Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose: Play VCD on taunt prop
  4. //
  5. // $NoKeywords: $
  6. //=============================================================================//
  7. #ifndef C_TF_TAUNT_PROP_H
  8. #define C_TF_TAUNT_PROP_H
  9. #ifdef _WIN32
  10. #pragma once
  11. #endif
  12. class C_TFTauntProp : public C_BaseCombatCharacter
  13. {
  14. DECLARE_CLASS( C_TFTauntProp, C_BaseCombatCharacter );
  15. public:
  16. DECLARE_CLIENTCLASS();
  17. virtual bool StartSceneEvent( CSceneEventInfo *info, CChoreoScene *scene, CChoreoEvent *event, CChoreoActor *actor, C_BaseEntity *pTarget ) OVERRIDE;
  18. virtual bool ClearSceneEvent( CSceneEventInfo *info, bool fastKill, bool canceled ) OVERRIDE;
  19. };
  20. #endif // C_TF_TAUNT_PROP_H