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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $Workfile: $
// $Date: $
// $NoKeywords: $
//=============================================================================//
#include "stdafx.h"
#include "hammer.h"
#include "hammer_mathlib.h"
#include "TorusDlg.h"
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
static LPCTSTR pszSection = "Torus";
void MakeArcCenterRadius(float xCenter, float yCenter, float xrad, float yrad, int npoints, float start_ang, float fArc, float points[][2]); void MakeArc(float x1, float y1, float x2, float y2, int npoints, float start_ang, float fArc, float points[][2]);
CTorusDlg::CTorusDlg(Vector& boxmins, Vector& boxmaxs, CWnd* pParent /*=NULL*/) : CDialog(CTorusDlg::IDD, pParent) { bmins = boxmins; bmaxs = boxmaxs;
//{{AFX_DATA_INIT(CTorusDlg)
m_iSides = 0; m_iWallWidth = 0; m_iAddHeight = 0; m_fArc = 0.0f; m_fAngle = 0.0f; m_fRotationArc = 0.0f; m_fRotationAngle = 0.0f; m_iRotationSides = 0; m_fCrossSectionRadius = 0; //}}AFX_DATA_INIT
// load up old defaults
CString str; m_iWallWidth = AfxGetApp()->GetProfileInt(pszSection, "Wall Width", 32); str = AfxGetApp()->GetProfileString(pszSection, "Arc_", "360"); m_fArc = atof(str); m_iSides = AfxGetApp()->GetProfileInt(pszSection, "Sides", 16); str = AfxGetApp()->GetProfileString(pszSection, "Start Angle_", "0"); m_fAngle = atof(str);
str = AfxGetApp()->GetProfileString(pszSection, "Rotation Arc_", "360"); m_fRotationArc = atof(str); m_iRotationSides = AfxGetApp()->GetProfileInt(pszSection, "Rotation Sides", 16); str = AfxGetApp()->GetProfileString(pszSection, "Rotation Start Angle_", "0"); m_fRotationAngle = atof(str); m_iAddHeight = AfxGetApp()->GetProfileInt(pszSection, "Add Height", 0);
Vector vecSize; VectorSubtract( bmaxs, bmins, vecSize ); if ( m_iAddHeight > vecSize.z ) { m_iAddHeight = vecSize.z; }
// This is the maximum cross-section radius
m_fCrossSectionRadius = MaxTorusCrossSectionRadius(); }
void CTorusDlg::SaveValues() { CString str; AfxGetApp()->WriteProfileInt(pszSection, "Wall Width", m_iWallWidth); str.Format("%f", m_fArc); AfxGetApp()->WriteProfileString(pszSection, "Arc_", str); AfxGetApp()->WriteProfileInt(pszSection, "Sides", m_iSides); str.Format("%f", m_fAngle); AfxGetApp()->WriteProfileString(pszSection, "Start Angle_", str);
str.Format("%f", m_fRotationArc); AfxGetApp()->WriteProfileString(pszSection, "Rotation Arc_", str); str.Format("%f", m_fRotationAngle); AfxGetApp()->WriteProfileString(pszSection, "Rotation Start Angle_", str); AfxGetApp()->WriteProfileInt(pszSection, "Rotation Sides", m_iRotationSides); AfxGetApp()->WriteProfileInt(pszSection, "Add Height", m_iAddHeight); }
void CTorusDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CTorusDlg)
DDX_Control(pDX, IDC_ANGLESPIN, m_cStartAngleSpin); DDX_Control(pDX, IDC_WALLWIDTHSPIN, m_cWallWidthSpin); DDX_Control(pDX, IDC_WALLWIDTH, m_cWallWidth); DDX_Control(pDX, IDC_SIDESSPIN, m_cSidesSpin); DDX_Control(pDX, IDC_SIDES, m_cSides); DDX_Control(pDX, IDC_ARCSPIN, m_cArcSpin); DDX_Control(pDX, IDC_ARC, m_cArc); DDX_Control(pDX, IDC_PREVIEW, m_cPreview); DDX_Control(pDX, IDC_PREVIEW_TOP_VIEW, m_cTopViewPreview); DDX_Text(pDX, IDC_SIDES, m_iSides); DDV_MinMaxInt(pDX, m_iSides, 3, 2048); DDX_Text(pDX, IDC_WALLWIDTH, m_iWallWidth); DDX_Text(pDX, IDC_ADDHEIGHT, m_iAddHeight); DDX_Text(pDX, IDC_ARC, m_fArc); DDV_MinMaxFloat(pDX, m_fArc, 8.f, 360.f); DDX_Text(pDX, IDC_ANGLE, m_fAngle); DDV_MinMaxFloat(pDX, m_fAngle, -360.0f, 360.f); DDX_Text(pDX, IDC_ROTATION_ARC, m_fRotationArc); DDV_MinMaxFloat(pDX, m_fRotationArc, 0.f, 3600.f); DDX_Text(pDX, IDC_ROTATION_ANGLE, m_fRotationAngle); DDV_MinMaxFloat(pDX, m_fRotationAngle, -360.0f, 360.f); DDX_Text(pDX, IDC_ROTATION_SIDES, m_iRotationSides); DDV_MinMaxInt(pDX, m_iRotationSides, 3, 2048); DDX_Text(pDX, IDC_CROSS_SECTION_RADIUS, m_fCrossSectionRadius); DDV_MinMaxFloat(pDX, m_fCrossSectionRadius, 0.f, 5000.f); //}}AFX_DATA_MAP
if ( pDX->m_bSaveAndValidate ) { Vector vecSize; VectorSubtract( bmaxs, bmins, vecSize ); if ( m_iAddHeight > vecSize.z ) { m_iAddHeight = vecSize.z; } } }
BEGIN_MESSAGE_MAP(CTorusDlg, CDialog) //{{AFX_MSG_MAP(CTorusDlg)
ON_EN_CHANGE(IDC_ARC, OnChangeArc) ON_EN_CHANGE(IDC_ROTATION_ARC, OnChangeTorusArc) ON_BN_CLICKED(IDC_CIRCLE, OnCircle) ON_BN_CLICKED(IDC_TORUS_COMPUTE_RADIUS, OnComputeRadius) ON_EN_UPDATE(IDC_SIDES, OnUpdateSides) ON_EN_UPDATE(IDC_WALLWIDTH, OnUpdateWallwidth) ON_WM_PAINT() ON_BN_CLICKED(IDC_TORUS_PREVIEW, OnTorusPreview) //}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTorusDlg message handlers
void CTorusDlg::OnChangeArc() { }
void CTorusDlg::OnChangeTorusArc() { }
void CTorusDlg::OnCircle() { m_cArcSpin.SetPos(360); OnTorusPreview(); }
void CTorusDlg::OnComputeRadius() { UpdateData( TRUE );
// This is the maximum cross-section radius
m_fCrossSectionRadius = MaxTorusCrossSectionRadius(); UpdateData( FALSE ); OnTorusPreview(); }
void CTorusDlg::OnUpdateSides() { }
void CTorusDlg::OnUpdateWallwidth() { }
BOOL CTorusDlg::OnInitDialog() { CDialog::OnInitDialog(); m_cArcSpin.SetRange(8, 360); m_cSidesSpin.SetRange(3, 100); m_cWallWidthSpin.SetRange(2, m_iMaxWallWidth); m_cStartAngleSpin.SetRange(0, 360);
m_cPreview.ShowWindow(SW_HIDE); m_cTopViewPreview.ShowWindow(SW_HIDE);
bInitialized = TRUE; return TRUE; }
void CTorusDlg::OnPaint() { CPaintDC dc(this); // device context for painting
CBrush black(RGB(0,0,0)); CBrush grey(RGB(128,128,128));
// Do not call CDialog::OnPaint() for painting messages
CRect rcPreview; m_cPreview.GetWindowRect(&rcPreview); ScreenToClient(&rcPreview); dc.FillRect(rcPreview, &black);
DrawTorusCrossSection( &dc );
rcPreview.InflateRect(1,1); dc.FrameRect(rcPreview, &grey); ValidateRect(rcPreview);
m_cTopViewPreview.GetWindowRect(&rcPreview); ScreenToClient(&rcPreview); dc.FillRect(rcPreview, &black);
DrawTorusTopView( &dc );
rcPreview.InflateRect(1,1); dc.FrameRect(rcPreview, &grey); ValidateRect(rcPreview);
bInitialized = TRUE; }
void CTorusDlg::OnTorusPreview() { //
// Build preview.
//
bInitialized = TRUE; InvalidateRect(NULL); UpdateWindow(); }
CTorusDlg::~CTorusDlg() { }
//-----------------------------------------------------------------------------
// Gets the inner radius of the torus cross-section
//-----------------------------------------------------------------------------
float CTorusDlg::MaxTorusCrossSectionRadius() const { Vector vecSize; VectorSubtract( bmaxs, bmins, vecSize );
float flTorusRadius = (vecSize.z - m_iAddHeight);
// Check for multiple revolutions...
if ( ( m_fRotationArc > 360 ) || (( m_fRotationArc == 360 ) && ( m_iAddHeight != 0 )) ) { // Height per revolution
float flHeightPerRev = 360.0f * m_iAddHeight / m_fRotationArc; if ( flHeightPerRev < flTorusRadius ) { flTorusRadius = flHeightPerRev; } }
// Also constrain it based on x & y too...
if ( (vecSize.x * 0.5f) < flTorusRadius ) { flTorusRadius = vecSize.x * 0.5f; }
if ( (vecSize.y * 0.5f) < flTorusRadius ) { flTorusRadius = vecSize.y * 0.5f; }
flTorusRadius *= 0.5f; if ( flTorusRadius < m_iWallWidth ) { flTorusRadius = m_iWallWidth; }
return flTorusRadius; }
//-----------------------------------------------------------------------------
// Gets the inner radius of the torus cross-section
//-----------------------------------------------------------------------------
float CTorusDlg::GetTorusCrossSectionRadius() const { Vector vecSize; VectorSubtract( bmaxs, bmins, vecSize );
float flTorusRadius = m_fCrossSectionRadius;
// Also constrain it based on x & y too...
if ( (vecSize.x * 0.25f) < flTorusRadius ) { flTorusRadius = vecSize.x * 0.25f; }
if ( (vecSize.y * 0.25f) < flTorusRadius ) { flTorusRadius = vecSize.y * 0.25f; }
return flTorusRadius; }
//-----------------------------------------------------------------------------
// Draws the torus cross-section
//-----------------------------------------------------------------------------
void CTorusDlg::DrawTorusCrossSection(CDC* pDC ) { int iSides, iWallWidth; float fArc, fStartAngle;
int i; float fOuterPoints[ARC_MAX_POINTS][2]; float fInnerPoints[ARC_MAX_POINTS][2];
float fScaleX; float fScaleY;
UpdateData(TRUE);
CPen m_hPen, *pOldPen;
m_hPen.CreatePen(PS_SOLID, 1, RGB(255,255,255));
pOldPen = pDC->SelectObject(&m_hPen);
CRect rcItem; m_cPreview.GetWindowRect(&rcItem); ScreenToClient(&rcItem);
CPoint pt; pt.x = rcItem.left + rcItem.Width() / 2; pt.y = rcItem.top + rcItem.Height() / 2;
float flMaxRadius = GetTorusCrossSectionRadius(); iWallWidth = m_iWallWidth; if ( iWallWidth > flMaxRadius ) iWallWidth = flMaxRadius; float flTorusRadius = flMaxRadius - iWallWidth;
float flDeltaZ = bmaxs[2] - bmins[2]; if (flDeltaZ) { if ( flDeltaZ < flMaxRadius * 2.0f ) { flDeltaZ = flMaxRadius * 2.0f; } fScaleX = rcItem.Width()/flDeltaZ; fScaleY = rcItem.Height()/flDeltaZ; } else { fScaleX = fScaleY = 1.0f; // fScaleX = rcItem.Width() / (2.0f * flMaxRadius);
// fScaleY = rcItem.Height() / (2.0f * flMaxRadius);
}
fArc = m_fArc; fStartAngle = m_fAngle; iSides = m_iSides;
MakeArcCenterRadius(0, 0, flTorusRadius + iWallWidth, flTorusRadius + iWallWidth, iSides, fStartAngle, fArc, fOuterPoints);
MakeArcCenterRadius(0, 0, flTorusRadius, flTorusRadius, iSides, fStartAngle, fArc, fInnerPoints);
// check wall width - if it's half or more of the total,
// set the inner poinst to the center point of the box
// and turn off the CreateSouthFace flag
Vector points[4]; for (i = 0; i < iSides; i++) { int iNextPoint = i+1; if (iNextPoint >= iSides + 1) { iNextPoint = 0; }
points[0][0] = fOuterPoints[i][0]; points[0][1] = fOuterPoints[i][1];
points[1][0] = fOuterPoints[iNextPoint][0]; points[1][1] = fOuterPoints[iNextPoint][1];
points[2][0] = fInnerPoints[iNextPoint][0]; points[2][1] = fInnerPoints[iNextPoint][1];
points[3][0] = fInnerPoints[i][0]; points[3][1] = fInnerPoints[i][1];
for (int j = 0; j < 4; j++) { points[j][0] = fScaleX * points[j][0]; points[j][1] = fScaleY * points[j][1]; }
pDC->MoveTo(pt.x + (int)points[1][0], pt.y - (int)points[1][1]); pDC->LineTo(pt.x + (int)points[0][0], pt.y - (int)points[0][1]); pDC->LineTo(pt.x + (int)points[3][0], pt.y - (int)points[3][1]); pDC->LineTo(pt.x + (int)points[2][0], pt.y - (int)points[2][1]); }
// Close the cross-section off...
if ( fArc != 360.0f ) { pDC->LineTo(pt.x + (int)points[1][0], pt.y - (int)points[1][1]); }
pDC->SelectObject(pOldPen); }
void CTorusDlg::DrawTorusTopView( CDC* pDC ) { int i; float fOuterPoints[ARC_MAX_POINTS][2]; float fInnerPoints[ARC_MAX_POINTS][2];
float fScaleX; float fScaleY;
UpdateData(TRUE);
CPen m_hPen, *pOldPen;
m_hPen.CreatePen(PS_SOLID, 1, RGB(255,255,255));
pOldPen = pDC->SelectObject(&m_hPen);
CRect rcItem; m_cTopViewPreview.GetWindowRect(&rcItem); ScreenToClient(&rcItem);
CPoint pt; pt.x = rcItem.left + rcItem.Width() / 2; pt.y = rcItem.top + rcItem.Height() / 2;
if (bmaxs[0] - bmins[0]) { fScaleX = rcItem.Width() /(bmaxs[0] - bmins[0]); } else { fScaleX = 1.0f; } if (bmaxs[1] - bmins[1]) { fScaleY = rcItem.Height() /(bmaxs[1] - bmins[1]); } else { fScaleY = 1.0f; }
int iSides, iWallWidth; float fArc, fStartAngle;
fArc = m_fRotationArc; fStartAngle = m_fRotationAngle; iSides = m_iRotationSides; iWallWidth = GetTorusCrossSectionRadius() * 2.0f;
float xCenter = (bmaxs[0] + bmins[0]) * 0.5f; float yCenter = (bmaxs[1] + bmins[1]) * 0.5f; float xRad = (bmaxs[0] - xCenter - iWallWidth); float yRad = (bmaxs[1] - yCenter - iWallWidth); if (xRad < 0.0f ) { xRad = 0.0f; } if (yRad < 0.0f ) { yRad = 0.0f; }
MakeArcCenterRadius(xCenter, yCenter, xRad + iWallWidth, yRad + iWallWidth, iSides, fStartAngle, fArc, fOuterPoints);
MakeArcCenterRadius(xCenter, yCenter, xRad, yRad, iSides, fStartAngle, fArc, fInnerPoints); Vector vecCenter; VectorLerp( bmins, bmaxs, 0.5f, vecCenter ); Vector points[4]; for (i = 0; i < iSides; i++) { int iNextPoint = i+1; if (iNextPoint >= iSides + 1) { iNextPoint = 0; }
points[0][0] = fOuterPoints[i][0]; points[0][1] = fOuterPoints[i][1];
points[1][0] = fOuterPoints[iNextPoint][0]; points[1][1] = fOuterPoints[iNextPoint][1];
points[2][0] = fInnerPoints[iNextPoint][0]; points[2][1] = fInnerPoints[iNextPoint][1];
points[3][0] = fInnerPoints[i][0]; points[3][1] = fInnerPoints[i][1];
for (int j = 0; j < 4; j++) { points[j][0] = fScaleX * (points[j][0] - vecCenter[0]); points[j][1] = fScaleY * (points[j][1] - vecCenter[1]); }
pDC->MoveTo(pt.x + (int)points[1][0], pt.y - (int)points[1][1]); pDC->LineTo(pt.x + (int)points[0][0], pt.y - (int)points[0][1]); pDC->LineTo(pt.x + (int)points[3][0], pt.y - (int)points[3][1]); pDC->LineTo(pt.x + (int)points[2][0], pt.y - (int)points[2][1]); }
// Close the cross-section off...
if ( fArc != 360.0f ) { pDC->LineTo(pt.x + (int)points[1][0], pt.y - (int)points[1][1]); }
pDC->SelectObject(pOldPen); }
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