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//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=============================================================================
#include <windows.h>
// Valve includes
#include "itemtest/itemtest.h"
#include "p4lib/ip4.h"
#include "tier0/icommandline.h"
// Local includes
#include "itemtestapp.h"
#include "runexe.h"
// Last include
#include <tier0/memdbgon.h>
//=============================================================================
//
//=============================================================================
class CItemTestConApp : public CItemTestApp { typedef CItemTestApp BaseClass;
public: // Methods of IApplication
virtual bool Create(); virtual int Main();
protected: static bool DoSteamId();
static bool DoHelp(); };
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
DEFINE_CONSOLE_STEAM_APPLICATION_OBJECT( CItemTestConApp );
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
bool CItemTestConApp::Create() { AppSystemInfo_t appSystems[] = { { "", "" } // Required to terminate the list
};
if ( FindParam( kDev ) && !FindParam( kNoP4 ) ) { AppModule_t p4Module = LoadModule( "p4lib.dll" ); AddSystem( p4Module, P4_INTERFACE_VERSION ); }
return AddSystems( appSystems ); }
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
bool View( CAsset &asset ) { CUtlString sBinDir; if ( !CItemUpload::GetBinDirectory( sBinDir ) ) { Warning( "Cannot determine bin directory\n" ); return false; }
CSmartPtr< CTargetMDL > pTargetMDL = asset.GetTargetMDL(); if ( !pTargetMDL.IsValid() ) { Warning( "No target MDL\n" ); return false; }
CUtlString sMdlPath; if ( !pTargetMDL->GetOutputPath( sMdlPath ) ) { Warning( "Cannot determine path to MDL\n" ); return false; }
CFmtStrMax sHlmvCmd;
if ( CItemUpload::GetDevMode() ) { sHlmvCmd.sprintf( "\"%s\\hlmv.exe\" \"%s\"", sBinDir.Get(), sMdlPath.Get() ); } else { CUtlString sVProjectDir; if ( CItemUpload::GetVProjectDir( sVProjectDir ) ) { sHlmvCmd.sprintf( "\"%s\\hlmv.exe\" -allowdebug -game \"%s\" -nop4 \"%s\"", sBinDir.Get(), sVProjectDir.Get(), sMdlPath.Get() ); } else { Warning( "Cannot determine VPROJECT (gamedir)\n" ); return false; } }
char szBinLaunchDir[ MAX_PATH ]; V_ExtractFilePath( sBinDir.String(), szBinLaunchDir, ARRAYSIZE( szBinLaunchDir ) );
return CItemUpload::RunCommandLine( sHlmvCmd.String(), szBinLaunchDir, false ); }
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
bool Explore( CAsset &asset ) { CUtlString sBinDir; if ( !CItemUpload::GetBinDirectory( sBinDir ) ) { Warning( "Cannot determine bin directory\n" ); return false; }
CUtlString sDir; asset.GetAbsoluteDir( sDir, NULL, &asset );
char szBuf[ MAX_PATH ]; V_FixupPathName( szBuf, ARRAYSIZE( szBuf ), sDir.Get() );
char szBinLaunchDir[ MAX_PATH ]; V_ExtractFilePath( sBinDir.String(), szBinLaunchDir, ARRAYSIZE( szBinLaunchDir ) );
ShellExecute( NULL, "explore", NULL, NULL, szBuf, SW_SHOWNORMAL );
return true; }
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
int CItemTestConApp::Main() { if ( DoHelp() ) return 0;
if ( DoSteamId() ) return 0;
CItemUpload::InitManifest();
// If launched with -batch stay in console app and run from parameters specified on the command line only
const bool bListMats = FindParam( kListMats );
if ( bListMats || FindParam( kBatch ) ) { CAssetTF assetTF; if ( !ProcessCommandLine( &assetTF, bListMats ) ) return 1;
if ( !bListMats ) { if ( !assetTF.Compile() ) { Warning( "Error! Compile Failed\n" ); return 1; }
Msg( "Compile OK!\n" );
if ( FindParam( kView ) ) { View( assetTF ); }
if ( FindParam( kExplore ) ) { Explore( assetTF ); } } } else { // If launched without -batch then launch the .exe with the same name in the same directory as this .com executable
RunExe(); }
return 0; }
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
bool CItemTestConApp::DoHelp() { if ( !FindParam( kHelp ) ) return false;
PrintHelp();
return true; }
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
bool CItemTestConApp::DoSteamId() { if ( !FindParam( kSteamId ) ) return false;
CUtlString sSteamId;
if ( CItemUpload::GetSteamId( sSteamId ) ) { Msg( "%s\n", sSteamId.String() ); } else { Warning( "Error! Couldn't determine SteamId\n" ); }
return true; }
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