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//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=============================================================================
#define WIN32_LEAN_AND_MEAN
#include <Windows.h> // HINSTANCE
// Valve includes
#include "inputsystem/iinputsystem.h"
#include "itemtest/itemtest.h"
#include "itemtest/itemtest_controls.h"
#include "p4lib/ip4.h"
#include "tier0/icommandline.h"
#include "vgui/ILocalize.h"
#include "vgui/ISurface.h"
#include "vgui/IVGui.h"
#include "vgui_controls/consoledialog.h"
#include "vgui_controls/MessageBox.h"
#include "vgui_controls/Panel.h"
// Local includes
#include "itemtestapp.h"
// Last include
#include <tier0/memdbgon.h>
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class CConsoleDialogNew; SpewRetval_t ConsoleDialogSpewFunc( SpewType_t spewType, const tchar *pMsg );
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
static vgui::Panel *g_pTopPanel = NULL; static vgui::DHANDLE< CConsoleDialogNew > g_hConsoleDialog; static vgui::DHANDLE< vgui::Frame > g_hMainFrame;
//=============================================================================
//
//=============================================================================
class CItemTestVGUIApp : public CItemTestApp { typedef CItemTestApp BaseClass;
public: virtual bool Create(); virtual int Main();
// Methods of IApplication
virtual bool PreInit();
protected: static vgui::Panel *InitializeVGUI();
static void ShutdownVGUI();
};
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
DEFINE_WINDOWED_STEAM_APPLICATION_OBJECT( CItemTestVGUIApp );
//=============================================================================
//
//=============================================================================
class CConsoleDialogNew : public vgui::CConsoleDialog { DECLARE_CLASS_SIMPLE( CConsoleDialogNew, vgui::CConsoleDialog );
public: CConsoleDialogNew( vgui::Panel *pPanel, const char *pszName ) : CConsoleDialog( pPanel, pszName, false ) { }
virtual void OnCommandSubmitted( const char *pszCommand ) { if ( !V_stricmp( pszCommand, "quit" ) ) { if ( g_hMainFrame ) g_hMainFrame->Close();
Close(); } else if ( !V_stricmp( pszCommand, "help" ) ) { __s_ApplicationObject.PrintHelp(); } else { Warning( "Error! Unknown command \"%s\"\n", pszCommand ); } }
};
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
bool CItemTestVGUIApp::Create() { AppSystemInfo_t appSystems[] = { { "inputsystem.dll", INPUTSYSTEM_INTERFACE_VERSION }, { "vgui2.dll", VGUI_IVGUI_INTERFACE_VERSION }, { "", "" } // Required to terminate the list
};
if ( FindParam( kDev ) && !FindParam( kNoP4 ) ) { AppModule_t p4Module = LoadModule( "p4lib.dll" ); AddSystem( p4Module, P4_INTERFACE_VERSION ); }
return AddSystems( appSystems ); }
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
bool CItemTestVGUIApp::PreInit() { if ( !BaseClass::PreInit() ) return false;
CreateInterfaceFn factory = GetFactory(); return vgui::VGui_InitInterfacesList( "CVguiSteamApp", &factory, 1 ); }
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
int CItemTestVGUIApp::Main() { g_pTopPanel = InitializeVGUI(); if ( !g_pTopPanel ) return 1;
SpewOutputFunc( ConsoleDialogSpewFunc );
if ( !g_hMainFrame ) { // add our main window
CItemUploadWizard *pItemUploadWizard = new CItemUploadWizard( g_pTopPanel, "Item Upload Wizard" ); if ( pItemUploadWizard ) { g_hMainFrame = pItemUploadWizard;
CAssetTF &assetTF = pItemUploadWizard->Asset();
ProcessCommandLine( &assetTF, false ); pItemUploadWizard->UpdateGUI(); } }
if ( !g_hConsoleDialog ) { if ( g_pTopPanel ) { CConsoleDialogNew *pConsoleDialog = g_hMainFrame ? new CConsoleDialogNew( g_hMainFrame, "console" ) : new CConsoleDialogNew( g_pTopPanel, "console" );
if ( pConsoleDialog ) { g_hConsoleDialog = pConsoleDialog; if ( !g_hMainFrame ) { g_hMainFrame = g_hConsoleDialog;
g_hConsoleDialog->SetSize( 640, 480 ); g_hConsoleDialog->MoveToCenterOfScreen(); } else { int nWide = 0; int nTall = 0; int nX = 0; int nY = 0;
g_hMainFrame->GetBounds( nX, nY, nWide, nTall );
g_hConsoleDialog->SetSize( nWide, MAX( nTall / 3, 120 ) ); g_hConsoleDialog->SetPos( nX, nY + nTall + 3 ); }
g_hConsoleDialog->Activate(); g_hConsoleDialog->SetVisible( true ); g_hConsoleDialog->SetDeleteSelfOnClose( true ); g_hConsoleDialog->ColorPrint( Color( 255, 192, 0, 255 ), "\nNOTE" ); g_hConsoleDialog->Print( ": The only commands available are 'quit' and 'help'\n" ); } } }
if ( g_hMainFrame ) { // show main window
g_hMainFrame->SetSizeable( true ); g_hMainFrame->SetMenuButtonVisible( true ); g_hMainFrame->MoveToCenterOfScreen(); g_hMainFrame->Activate();
// Run the app
while ( vgui::ivgui()->IsRunning() && g_hMainFrame ) { vgui::ivgui()->RunFrame(); } }
ShutdownVGUI();
return 0; }
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
vgui::Panel *CItemTestVGUIApp::InitializeVGUI() { // Init the surface
vgui::Panel *pTopPanel = new vgui::Panel( NULL, "TopPanel" ); if ( !pTopPanel ) return NULL;
pTopPanel->SetVisible( true );
vgui::surface()->SetEmbeddedPanel( pTopPanel->GetVPanel() );
// load the scheme
vgui::scheme()->LoadSchemeFromFile( "resource/itemtest_scheme.res", NULL );
// localization
g_pVGuiLocalize->AddFile( "resource/platform_%language%.txt"); g_pVGuiLocalize->AddFile( "resource/vgui_%language%.txt" );
g_pVGuiLocalize->AddFile( "resource/itemtest_%language%.txt"); g_pVGuiLocalize->AddFile( "resource/itemtest_english.txt");
// Start vgui
vgui::ivgui()->Start();
return pTopPanel; }
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
void CItemTestVGUIApp::ShutdownVGUI() { if ( g_hConsoleDialog ) g_hConsoleDialog->Close();
if ( g_hMainFrame ) g_hMainFrame->Close();
if ( !g_pTopPanel ) return;
delete g_pTopPanel; g_pTopPanel = NULL; }
//-----------------------------------------------------------------------------
// Spew func
//-----------------------------------------------------------------------------
SpewRetval_t ConsoleDialogSpewFunc( SpewType_t spewType, const tchar *pMsg ) { vgui::CConsoleDialog *pConsole = g_hConsoleDialog;
if ( !pConsole ) return SPEW_CONTINUE;
OutputDebugString( pMsg );
switch( spewType ) { case SPEW_ASSERT: pConsole->ColorPrint( Color( 255, 192, 0, 255 ), pMsg ); #ifdef _DEBUG
return SPEW_DEBUGGER; #else
return SPEW_CONTINUE; #endif
case SPEW_ERROR: pConsole->ColorPrint( Color( 255, 0, 0, 255 ), pMsg ); break;
case SPEW_WARNING: pConsole->ColorPrint( Color( 192, 192, 0, 255 ), pMsg ); break;
case SPEW_MESSAGE: { Color c = *GetSpewOutputColor(); if ( !V_stricmp( GetSpewOutputGroup(), "developer" ) ) { pConsole->Print( pMsg ); } else { pConsole->ColorPrint( c, pMsg ); } } break; }
if ( vgui::ivgui()->IsRunning() && g_hMainFrame ) { vgui::ivgui()->RunFrame(); }
return SPEW_CONTINUE; }
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