Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "DemoPage.h"
#include <VGUI/IVGui.h>
#include <vgui_controls/HTML.h>
using namespace vgui;
//-----------------------------------------------------------------------------
// HTML controls display HTML content.
//-----------------------------------------------------------------------------
class HTMLDemo: public DemoPage { public: HTMLDemo(Panel *parent, const char *name); ~HTMLDemo(); private:
HTML *m_pHTML; };
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
HTMLDemo::HTMLDemo(Panel *parent, const char *name) : DemoPage(parent, name) { m_pHTML = new HTML(this, "AHTML");
// Position the window and make it nice and wide, but preserve the
// height to one line.
m_pHTML->SetBounds(10, 10, 500, 300); // now open a URL
m_pHTML->OpenURL("http://www.valvesoftware.com", NULL); // m_pHTML->OpenURL("file:///c:/temp/WebCap.plg");
// the URL can be any valid URL accepted by Internet Explorer, use file:///c:/... for local filesystem files :)
// this call causes the control to repaint itself every 1000msec or so, to allow animated gifs to work
// bdawson:TODO
//m_pHTML->StartAnimate(1000);
}
//-----------------------------------------------------------------------------
// Purpose: Destructor
//-----------------------------------------------------------------------------
HTMLDemo::~HTMLDemo() { }
Panel* HTMLDemo_Create(Panel *parent) { return new HTMLDemo(parent, "HTMLDemo"); }
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