Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "DemoPage.h"
#include <VGUI/IVGui.h>
#include <vgui_controls/HTML.h>
using namespace vgui;
//-----------------------------------------------------------------------------
// HTML controls display HTML content.
//-----------------------------------------------------------------------------
class HTMLDemo: public DemoPage
{
public:
HTMLDemo(Panel *parent, const char *name);
~HTMLDemo();
private:
HTML *m_pHTML;
};
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
HTMLDemo::HTMLDemo(Panel *parent, const char *name) : DemoPage(parent, name)
{
m_pHTML = new HTML(this, "AHTML");
// Position the window and make it nice and wide, but preserve the
// height to one line.
m_pHTML->SetBounds(10, 10, 500, 300);
// now open a URL
m_pHTML->OpenURL("http://www.valvesoftware.com", NULL);
// m_pHTML->OpenURL("file:///c:/temp/WebCap.plg");
// the URL can be any valid URL accepted by Internet Explorer, use file:///c:/... for local filesystem files :)
// this call causes the control to repaint itself every 1000msec or so, to allow animated gifs to work
// bdawson:TODO
//m_pHTML->StartAnimate(1000);
}
//-----------------------------------------------------------------------------
// Purpose: Destructor
//-----------------------------------------------------------------------------
HTMLDemo::~HTMLDemo()
{
}
Panel* HTMLDemo_Create(Panel *parent)
{
return new HTMLDemo(parent, "HTMLDemo");
}