Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "DemoPage.h"
#include "vgui/IVGui.h"
#include "tier1/KeyValues.h"
#include <vgui_controls/Label.h>
using namespace vgui;
//-----------------------------------------------------------------------------
// A Label is a panel class to handle the display of images and text strings.
// Here we demonstrate a simple text only label.
//-----------------------------------------------------------------------------
class LabelDemo: public DemoPage { public: LabelDemo(Panel *parent, const char *name); ~LabelDemo(); private: Label *m_pLabel; };
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
LabelDemo::LabelDemo(Panel *parent, const char *name) : DemoPage(parent, name) { m_pLabel = new Label(this, "ALabel", "LabelText"); m_pLabel->SetPos(100, 100); }
//-----------------------------------------------------------------------------
// Purpose: Destructor
//-----------------------------------------------------------------------------
LabelDemo::~LabelDemo() { }
Panel* LabelDemo_Create(Panel *parent) { return new LabelDemo(parent, "LabelDemo"); }
|