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159 lines
6.4 KiB
159 lines
6.4 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Implementation of CDialogueReadout
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//
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// $Workfile: $
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// $Date: $
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//
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//------------------------------------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "DialogueReadout.h"
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#include "util.h"
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//------------------------------------------------------------------------------------------------------
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// Function: CDialogueReadout::writeHTML
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// Purpose: generates and writes the report. generate() is not used in this object
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// because there is no real intermediate data. Really data is just taken from the
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// event list, massaged abit, and written out to the html file. There is no calculation
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// of stats or figures so no intermedidate data creation is needed.
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// Input: html - the html file that we want to write to.
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//------------------------------------------------------------------------------------------------------
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void CDialogueReadout::writeHTML(CHTMLFile& html)
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{
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html.write("<img src=\"%s/game.dialog.on.gif\">\n",g_pApp->supportHTTPPath.c_str());
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html.div("dialog");
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CEventListIterator it;
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bool MM2Messages=false;
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if (g_pApp->cmdLineSwitches["displaymm2"]=="on" ||
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g_pApp->cmdLineSwitches["displaymm2"]=="yes" ||
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g_pApp->cmdLineSwitches["displaymm2"]=="true" ||
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g_pApp->cmdLineSwitches["displaymm2"]=="1")
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MM2Messages=true;
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for (it=g_pMatchInfo->eventList()->begin(); it != g_pMatchInfo->eventList()->end(); ++it)
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{
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if ((*it)->getType()==CLogEvent::SAY || (MM2Messages && ((*it)->getType()==CLogEvent::SAY_TEAM)))
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{
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char talked[512]={0};
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PID talkerPID=(*it)->getArgument(0)->asPlayerGetPID();
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string talkerName=(*it)->getArgument(0)->asPlayerGetName();
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for (int i=1;(*it)->getArgument(i);i++)
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{
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char temp[512];
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(*it)->getArgument(i)->getStringValue(temp);
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strcat(talked,"\"");
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strcat(talked,temp);
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strcat(talked,"\"");
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}
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bool isTeamMsg= (*it)->getType()==CLogEvent::SAY_TEAM;
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int teamID=g_pMatchInfo->playerList()[talkerPID].teams.atTime((*it)->getTime());
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const char* aa;
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const char* bb;
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if (teamID<4 && teamID >= 0)
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{
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aa="player";
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bb=Util::teamcolormap[teamID];
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}
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else
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{
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aa="whitetext";
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bb="";
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}
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html.write("<tr><td><font class=%s%s>%s%s:</font><font color=white> %s</font></tr></td>\n",aa,bb,talkerName.c_str(),isTeamMsg?" (Team)":"",talked);
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html.br();
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}
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else if ( (*it)->getType()==CLogEvent::KILLED_BY_WORLD)
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{
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PID plr=(*it)->getArgument(0)->asPlayerGetPID();
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string plrName=(*it)->getArgument(0)->asPlayerGetName();
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int teamID=g_pMatchInfo->playerList()[plr].teams.atTime((*it)->getTime());
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html.write("<tr><td><font class=player%s>%s</font><font color=white> died.</font></tr></td>\n",Util::teamcolormap[teamID],plrName.c_str());
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html.br();
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}
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else if ((*it)->getType()==CLogEvent::SUICIDE)
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{
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PID plr=(*it)->getArgument(0)->asPlayerGetPID();
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string plrName=(*it)->getArgument(0)->asPlayerGetName();
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int teamID=g_pMatchInfo->playerList()[plr].teams.atTime((*it)->getTime());
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html.write("<tr><td><font class=player%s>%s</font><font color=white> committed suicide.</font></tr></td>\n",Util::teamcolormap[teamID],plrName.c_str());
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html.br();
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}
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else if ((*it)->getType()==CLogEvent::TEAM_JOIN)
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{
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PID plr=(*it)->getArgument(0)->asPlayerGetPID();
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string plrName=(*it)->getArgument(0)->asPlayerGetName();
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time_t eventtime=(*it)->getTime();
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bool firstJoin=!g_pMatchInfo->playerList()[plr].teams.anythingAtTime(eventtime-1);
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int oldTeamID=g_pMatchInfo->playerList()[plr].teams.atTime(eventtime-1);
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int teamID=g_pMatchInfo->playerList()[plr].teams.atTime(eventtime);
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string teamName=g_pMatchInfo->teamName(teamID);
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if (firstJoin)
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html.write("<tr><td><font class=player%s>%s</font><font color=white> joined team <font class=player%s>%s</font>.</font></tr></td>\n",Util::teamcolormap[teamID],plrName.c_str(),Util::teamcolormap[teamID],teamName.c_str());
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else
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html.write("<tr><td><font class=player%s>%s</font><font color=white> changed teams to <font class=player%s>%s</font>.</font></tr></td>\n",Util::teamcolormap[oldTeamID],plrName.c_str(),Util::teamcolormap[teamID],teamName.c_str());
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html.br();
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}
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else if ((*it)->getType()==CLogEvent::FRAG)
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{
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PID killer=(*it)->getArgument(0)->asPlayerGetPID();
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string killerName=(*it)->getArgument(0)->asPlayerGetName();
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PID killee=(*it)->getArgument(1)->asPlayerGetPID();
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string killeeName=(*it)->getArgument(1)->asPlayerGetName();
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string weaponName = (*it)->getArgument(2)->getStringValue();
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int killerTeamID=g_pMatchInfo->playerList()[killer].teams.atTime((*it)->getTime());
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int killeeTeamID=g_pMatchInfo->playerList()[killee].teams.atTime((*it)->getTime());
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bool countKill=true;
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//gotta account for timer/infection double kills for medics!
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if (weaponName=="infection")
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{
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//test to see if the previous event was a timer from the same player, and a kill, and with the timer.
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CEventListIterator it2=it;
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if ((--it2)!=g_pMatchInfo->eventList()->begin())
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{
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if ((*it2)->getType() == CLogEvent::FRAG)
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if ((*it2)->getArgument(2)->getStringValue()=="timer")
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if ((*it2)->getArgument(0)->asPlayerGetPID()==killer)
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countKill=false;
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}
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}
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if (countKill)
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{
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html.write("<tr><td><font class=player%s>%s</font><font color=white> killed </font><font class=player%s>%s</font><font color=white> with %s. </font></tr></td>\n",
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Util::teamcolormap[killerTeamID],killerName.c_str(),Util::teamcolormap[killeeTeamID],killeeName.c_str(),weaponName.c_str());
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html.br();
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}
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}
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else if ((*it)->getType()==CLogEvent::TEAM_FRAG)
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{
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PID killer=(*it)->getArgument(0)->asPlayerGetPID();
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string killerName=(*it)->getArgument(0)->asPlayerGetName();
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PID killee=(*it)->getArgument(1)->asPlayerGetPID();
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string killeeName=(*it)->getArgument(1)->asPlayerGetName();
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int killerTeamID=g_pMatchInfo->playerList()[killer].teams.atTime((*it)->getTime());
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int killeeTeamID=g_pMatchInfo->playerList()[killee].teams.atTime((*it)->getTime());
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html.write("<tr><td><font class=player%s>%s</font><font color=white> teamkilled </font><font class=player%s>%s.</font></tr></td>\n",
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Util::teamcolormap[killerTeamID],killerName.c_str(),Util::teamcolormap[killeeTeamID],killeeName.c_str());
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html.br();
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}
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}
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html.enddiv();
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}
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