Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#if !defined(AFX_VALVELIBAW_H__9C6B3FB5_1D05_4B77_A095_DC8F516057DE__INCLUDED_)
#define AFX_VALVELIBAW_H__9C6B3FB5_1D05_4B77_A095_DC8F516057DE__INCLUDED_
// valvelibaw.h : header file
//
class CDialogChooser;
class IBuildProject;
// All function calls made by mfcapwz.dll to this custom AppWizard (except for
// GetCustomAppWizClass-- see valvelib.cpp) are through this class. You may
// choose to override more of the CCustomAppWiz virtual functions here to
// further specialize the behavior of this custom AppWizard.
class CValvelibAppWiz : public CCustomAppWiz
{
public:
virtual CAppWizStepDlg* Next(CAppWizStepDlg* pDlg);
virtual CAppWizStepDlg* Back(CAppWizStepDlg* pDlg);
virtual void InitCustomAppWiz();
virtual void ExitCustomAppWiz();
virtual void CustomizeProject(IBuildProject* pProject);
protected:
CDialogChooser* m_pChooser;
};
// This declares the one instance of the CValvelibAppWiz class. You can access
// m_Dictionary and any other public members of this class through the
// global Valvelibaw. (Its definition is in valvelibaw.cpp.)
extern CValvelibAppWiz Valvelibaw;
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VALVELIBAW_H__9C6B3FB5_1D05_4B77_A095_DC8F516057DE__INCLUDED_)