Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#if !defined(AFX_SCALEVERTICESDLG_H__1E50C989_FEEB_11D0_AFA8_0060979D2F4E__INCLUDED_)
#define AFX_SCALEVERTICESDLG_H__1E50C989_FEEB_11D0_AFA8_0060979D2F4E__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// ScaleVerticesDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CScaleVerticesDlg dialog
class CScaleVerticesDlg : public CDialog
{
// Construction
public:
CScaleVerticesDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CScaleVerticesDlg)
enum { IDD = IDD_SCALEVERTICES };
CSpinButtonCtrl m_cScaleSpin;
CEdit m_cScale;
//}}AFX_DATA
float m_fScale;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CScaleVerticesDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CScaleVerticesDlg)
afx_msg void OnChangeScale();
afx_msg void OnDeltaposScalespin(NMHDR* pNMHDR, LRESULT* pResult);
virtual BOOL OnInitDialog();
afx_msg void OnClose();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SCALEVERTICESDLG_H__1E50C989_FEEB_11D0_AFA8_0060979D2F4E__INCLUDED_)