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58 lines
2.0 KiB
58 lines
2.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#include "vgui/IVGui.h"
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#include "vgui_controls/Controls.h"
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#include "vgui_controls/AnimatingImagePanel.h"
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#include "vgui_controls/BitmapImagePanel.h"
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#include "vgui_controls/ExpandButton.h"
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#include "vgui_controls/TreeViewListControl.h"
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#include "vgui_controls/HTML.h"
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// NOTE: This has to be the last file included!
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#include "tier0/memdbgon.h"
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using namespace vgui;
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USING_BUILD_FACTORY( Button );
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USING_BUILD_FACTORY( EditablePanel );
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USING_BUILD_FACTORY( ImagePanel );
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USING_BUILD_FACTORY( Label );
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USING_BUILD_FACTORY( Panel );
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USING_BUILD_FACTORY( ToggleButton );
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USING_BUILD_FACTORY( AnimatingImagePanel );
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USING_BUILD_FACTORY( CBitmapImagePanel );
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USING_BUILD_FACTORY( CheckButton );
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USING_BUILD_FACTORY( ComboBox );
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USING_BUILD_FACTORY_ALIAS( CvarToggleCheckButton<ConVarRef>, CvarToggleCheckButton );
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USING_BUILD_FACTORY( Divider );
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USING_BUILD_FACTORY( ExpandButton );
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USING_BUILD_FACTORY( GraphPanel );
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//USING_BUILD_FACTORY_ALIAS( HTML, HTML_NoJavascript );
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//USING_BUILD_FACTORY_ALIAS( HTML, HTML_Javascript );
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USING_BUILD_FACTORY( ListPanel );
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USING_BUILD_FACTORY( ListViewPanel );
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USING_BUILD_FACTORY( Menu );
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USING_BUILD_FACTORY( MenuBar );
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USING_BUILD_FACTORY( MenuButton );
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USING_BUILD_FACTORY( MenuItem );
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USING_BUILD_FACTORY( MessageBox );
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USING_BUILD_FACTORY( ProgressBar );
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USING_BUILD_FACTORY( CircularProgressBar );
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USING_BUILD_FACTORY( RadioButton );
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USING_BUILD_FACTORY( RichText );
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USING_BUILD_FACTORY( ScalableImagePanel );
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USING_BUILD_FACTORY_ALIAS( ScrollBar, ScrollBar_Vertical );
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USING_BUILD_FACTORY_ALIAS( ScrollBar, ScrollBar_Horizontal );
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USING_BUILD_FACTORY( ScrollBar );
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USING_BUILD_FACTORY( Slider );
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USING_BUILD_FACTORY( TextEntry );
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USING_BUILD_FACTORY( TreeView );
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USING_BUILD_FACTORY( CTreeViewListControl );
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USING_BUILD_FACTORY( URLLabel );
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int g_nYou_Must_Add_Public_Vgui_Controls_Vgui_ControlsCpp_To_Your_Project = 0;
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