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56 lines
1.3 KiB
56 lines
1.3 KiB
//-----------------------------------------------------------------------------
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// BSPZIP.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$Macro SRCDIR "..\.."
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$Macro OUTBINDIR "$SRCDIR\..\game\bin"
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$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
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$Configuration
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{
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$Compiler
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{
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$AdditionalIncludeDirectories "$BASE,..\common"
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$PreprocessorDefinitions "$BASE;ZIP_SUPPORT_LZMA_ENCODE"
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}
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$Linker [$WIN32]
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{
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$EnableLargeAddresses "Support Addresses Larger Than 2 Gigabytes (/LARGEADDRESSAWARE)"
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}
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}
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$Project "Bspzip"
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{
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$Folder "Source Files"
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{
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$File "..\common\bsplib.cpp"
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$File "bspzip.cpp"
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$File "..\common\cmdlib.cpp"
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$File "$SRCDIR\public\filesystem_helpers.cpp"
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$File "$SRCDIR\public\filesystem_init.cpp"
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$File "..\common\filesystem_tools.cpp"
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$File "$SRCDIR\public\lumpfiles.cpp"
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$File "..\common\scriplib.cpp"
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$File "$SRCDIR\public\zip_utils.cpp"
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}
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$Folder "Header Files"
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{
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$File "$SRCDIR\public\bspfile.h"
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$File "$SRCDIR\public\tier1\characterset.h"
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$File "$SRCDIR\public\filesystem_helpers.h"
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$File "..\common\filesystem_tools.h"
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$File "$SRCDIR\public\zip_utils.h"
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}
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$Folder "Link Libraries"
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{
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$Lib mathlib
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$Lib tier2
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$Lib "$LIBCOMMON/lzma"
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}
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}
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