Team Fortress 2 Source Code as on 22/4/2020
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/*
==================================
TEXPOW2 by Iikka Keranen 2001
Loads TGA files and scales them
up to the closest power of two.
Overwrites the originals, so be
careful and make backups.
==================================
*/
#define FLIST_LEN 2000
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <memory.h>
#include <math.h>
#include "texpow2.h"
/*
======= PROTOTYPES FOR FUNCS =======
*/
long countval(char *str);
/*
======= MAIN =======
*/
// Glob vars...
long width, height;
void main(int argc, char *argv[])
{
unsigned char *animname=NULL;
unsigned char odname[256];
unsigned char ofname[256];
unsigned char *fname[FLIST_LEN];
long flags=0, contents=0, value=0;
long x;
unsigned char ignpal=0;
short opn=0, numsrc=0;
t_i_image *in;
t_i_image *out;
printf("TEXPOW2 by Iikka Ker„nen 2001\n\n");
if (argc<2)
{
printf("Usage: TEXPOW2 <source> [source2] [source3] ... [options]\n");
printf("Options:\n");
printf("-o output dir -- output directory (by default, replaces original)\n\n");
return;
}
for (x=1;x<argc;x++)
{
if (!stricmp(argv[x]+strlen(argv[x])-4,".tga"))
{
fname[numsrc]=argv[x];
numsrc++;
}
if (x<argc-1)
{
if (!strcmp(argv[x],"-o"))
{
strcpy(odname, argv[x+1]);
opn=1;
}
}
}
if (numsrc==1)
printf("%d texture to be converted...\n", numsrc);
else
printf("%d textures to be converted...\n", numsrc);
for (x=0;x<numsrc;x++)
{
printf("%s ... ",fname[x]);
if (!opn) strcpy(ofname, fname[x]);
else sprintf(ofname, "%s/%s", odname, fname[x]);
in = i_load_tga(fname[x]);
if (in)
{
out = powerof2(in);
if (out)
{
i_save_tga(out, ofname);
printf("Saved %s\n", ofname);
}
else
{
printf("Error!\n");
}
}
}
}
/*
========
SCALE
========
*/
t_i_image *powerof2(t_i_image *img1)
{
int32 x,y,w,h;
int32 dx, dy, tx, ty;
uint32 c1, c2, c3, c4;
t_i_image *img;
w = 1; h = 1;
while (w < img1->w)
w = w * 2;
while (h < img1->h)
h = h * 2;
if (w < 2 || h < 2)
return NULL;
img=new_image(w, h);
if (!img)
return NULL;
dx = ((img1->w) << 16) / (w);
dy = ((img1->h) << 16) / (h);
ty = 0;
for (y = 0; y < h; y++)
{
tx = 0;
for (x = 0; x < w; x++)
{
c1 = i_getpixel(img1, (tx>>16), (ty>>16));
c2 = i_getpixel(img1, (tx>>16)+1, (ty>>16));
c3 = i_getpixel(img1, (tx>>16), (ty>>16)+1);
c4 = i_getpixel(img1, (tx>>16)+1, (ty>>16)+1);
c1 = i_pixel_alphamix(c1, c2, (tx & 0xffff)>>8);
c2 = i_pixel_alphamix(c3, c4, (tx & 0xffff)>>8);
c1 = i_pixel_alphamix(c1, c2, (ty & 0xffff)>>8);
i_putpixel(img, x, y, c1);
tx += dx;
}
ty += dy;
}
return img;
}
/*
========
IMAGE
========
*/
t_i_image *new_image(int32 w, int32 h)
{
t_i_image *img;
img=malloc(sizeof(t_i_image));
if (!img)
{
return NULL;
}
img->w=w;
img->h=h;
img->data=calloc(w*h, sizeof(uint32));
if (!img->data)
{
free(img);
return NULL;
}
img->data32 = (int32 *) img->data;
return img;
}
void del_image(t_i_image *img)
{
if (!img)
return;
if (img->data)
free(img->data);
free(img);
}
/*
=============
TGA SAVE/LOAD
=============
*/
t_i_image *i_load_tga(char *fname)
{
uint8 id_len, pal_type, img_type;
uint16 f_color, pal_colors;
uint8 pal_size;
uint16 left, top, img_w, img_h;
uint8 bpp, des_bits;
t_i_image *image;
uint8 *buffer;
uint8 *line;
int32 x,y,po;
uint8 die=0;
FILE *img;
img=fopen(fname, "rb");
if (!img)
return NULL;
// load header
id_len=fgetc(img);
pal_type=fgetc(img);
img_type=fgetc(img);
f_color=fgetc(img);
f_color+=fgetc(img)<<8;
pal_colors=fgetc(img);
pal_colors+=fgetc(img)<<8;
pal_size=fgetc(img);
left=fgetc(img);
left+=fgetc(img)<<8;
top=fgetc(img);
top+=fgetc(img)<<8;
img_w=fgetc(img);
img_w+=fgetc(img)<<8;
img_h=fgetc(img);
img_h+=fgetc(img)<<8;
bpp=fgetc(img);
des_bits=fgetc(img);
// check for unsupported features
if (id_len!=0 || pal_colors!=0 || (img_type!=2 && img_type!=3))
die=1;
if (img_type==3 && bpp!=8)
die=1;
if (img_type==2 && bpp!=24 && bpp!=32)
die=1;
if (die)
{
fclose(img);
return NULL;
}
// allocate buffer for the image
image=new_image(img_w, img_h);
if (!image)
return NULL;
buffer=image->data;
// allocate temp buffer to store each line as they're read from the file
line=malloc(img_w*(bpp>>3));
if (!line)
{
del_image(image);
fclose(img);
return NULL;
}
image->data32=(uint32 *)image->data;
// actually read the image data from file
for (y=0;y<img_h;y++)
{
// read a line into memory
fread(line, 1, img_w*(bpp>>3), img);
// convert into 32bit truecolor
if (des_bits & 0x20)
po=y*img_w*4;
else
po=(img_h-y-1)*img_w*4;
for (x=0;x<img_w;x++)
{
switch(bpp)
{
case 8:
buffer[po++]=line[x];
buffer[po++]=line[x];
buffer[po++]=line[x];
buffer[po++]=0;
break;
case 24:
buffer[po++]=line[x*3];
buffer[po++]=line[x*3+1];
buffer[po++]=line[x*3+2];
buffer[po++]=0;
break;
case 32:
buffer[po++]=line[x*4];
buffer[po++]=line[x*4+1];
buffer[po++]=line[x*4+2];
buffer[po++]=line[x*4+3];
break;
}
}
}
free(line);
return image;
}
void i_save_tga(t_i_image *image, char *fname)
{
uint16 img_w=image->w, img_h=image->h;
uint8 *buffer;
int32 y,x, po;
FILE *img;
img=fopen(fname, "wb");
if (!img)
return;
// save header
fputc(0, img); // id_len
fputc(0, img); // pal_type
fputc(2, img); // img_type
fputc(0, img); fputc(0, img); // f_color
fputc(0, img); fputc(0, img); // pal_colors
fputc(0, img); // pal_size
fputc(0, img); fputc(0, img); // left
fputc(0, img); fputc(0, img); // top
fputc(img_w&255, img); fputc(img_w>>8, img); // width
fputc(img_h&255, img); fputc(img_h>>8, img); // height
fputc(24, img); // bpp
fputc(0, img); // des_bits
buffer=image->data;
// save the image data to file
for (y=0;y<img_h;y++)
{
po=(img_h-y-1)*img_w*4;
for (x = 0; x < img_w; x++)
{
fputc(buffer[po+x*4], img);
fputc(buffer[po+x*4+1], img);
fputc(buffer[po+x*4+2], img);
}
//fwrite(buffer+po, 1, img_w*4, img);
}
}
/*
=========
PIXEL
=========
*/
uint32 i_rgb_to_32(uint32 r, uint32 g, uint32 b, uint32 a)
{
uint32 co;
co=(a<<24)+(r<<16)+(g<<8)+b;
return co;
}
void i_putpixel(t_i_image *img, int32 x, int32 y, uint32 co)
{
img->data32[(y%img->h)*img->w+(x%img->w)]=co;
}
void i_putpixel_rgba(t_i_image *img, int32 x, int32 y, int32 r, int32 g, int32 b, int32 a)
{
uint32 co;
co=i_rgb_to_32(r,g,b,a); //(a<<24)+(r<<16)+(g<<8)+b;
img->data32[(y%img->h)*img->w+(x%img->w)]=co;
}
uint32 i_getpixel(t_i_image *img, int32 x, int32 y)
{
uint32 co;
co=img->data32[(y%img->h)*img->w+(x%img->w)];
return co;
}
int32 i_getpixel_ch(t_i_image *img, int32 x, int32 y, int32 ch)
{
uint32 co;
co=img->data32[(y%img->h)*img->w+(x%img->w)];
// ch: 0:red 1:green 2:blue 3:alpha
switch (ch)
{
case 0: // red
co=(co>>16)&255;
break;
case 1: // green
co=(co>>8)&255;
break;
case 2: // blue
co=co&255;
break;
case 3: // alpha
co=(co>>24)&255;
break;
default: ;
}
return co;
}
uint32 i_pixel_alphamix(uint32 c1, uint32 c2, uint32 p)
{
uint32 co;
co=i_pixel_add(i_pixel_multiply_n(c1,256-p), i_pixel_multiply_n(c2,p));
return co;
}
uint32 i_pixel_multiply_n(uint32 c1, uint32 n)
{
uint32 co,r,g,b,a;
r=(((c1>>16)&255)*n)>>8;
g=(((c1>>8)&255) *n)>>8;
b=(((c1>>0)&255) *n)>>8;
a=(((c1>>24)&255)*n)>>8;
co=i_rgb_to_32(r,g,b,a);
return co;
}
uint32 i_pixel_add(uint32 co1, uint32 co2)
{
uint32 co,r,g,b,a;
r=MIN(255, MAX(0, ((co1>>16)&255)+((co2>>16)&255)));
g=MIN(255, MAX(0, ((co1>>8 )&255)+((co2>>8 )&255)));
b=MIN(255, MAX(0, ((co1>>0 )&255)+((co2>>0 )&255)));
a=MIN(255, MAX(0, ((co1>>24)&255)+((co2>>24)&255)));
co=i_rgb_to_32(r,g,b,a);
return co;
}
/*
========
MISC
========
*/
long countval(char *str)
{
long val=0,n,l;
l=strlen(str);
for (n=0;n<l;n++)
if (str[n]>47 && str[n]<58)
val=val*10+str[n]-48;
return val;
}