Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#if !defined(AFX_STDAFX_H__A934D779_67D2_4174_BDA7_785C0F0F4E7A__INCLUDED_)
#define AFX_STDAFX_H__A934D779_67D2_4174_BDA7_785C0F0F4E7A__INCLUDED_
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#include <afxcmn.h> // MFC support for Windows 95 Common Controls
#include "debug.h" // For ASSERT, VERIFY, and TRACE
#include <customaw.h> // Custom AppWizard interface
#import "c:\Program Files\Microsoft Visual Studio\Common\MSDev98\bin\ide\devbld.pkg"
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__A934D779_67D2_4174_BDA7_785C0F0F4E7A__INCLUDED_)