You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
54 lines
1.2 KiB
54 lines
1.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================
|
|
|
|
#ifndef MANAGEGAMESDIALOG_H
|
|
#define MANAGEGAMESDIALOG_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include <vgui_controls/Frame.h>
|
|
#include <vgui_controls/TextEntry.h>
|
|
#include <vgui_controls/PHandle.h>
|
|
|
|
using namespace vgui;
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Main dialog for media browser
|
|
//-----------------------------------------------------------------------------
|
|
class CManageGamesDialog : public Frame
|
|
{
|
|
DECLARE_CLASS_SIMPLE( CManageGamesDialog, Frame );
|
|
|
|
public:
|
|
|
|
CManageGamesDialog( Panel *parent, const char *name, int configID );
|
|
virtual ~CManageGamesDialog();
|
|
|
|
void SetGameDir( const char *szDir );
|
|
void SetGameName( const char *szDir );
|
|
|
|
protected:
|
|
|
|
virtual void OnCommand( const char *command );
|
|
|
|
bool IsGameNameUnique( const char *name );
|
|
|
|
private:
|
|
|
|
int m_nConfigID;
|
|
|
|
vgui::TextEntry *m_pGameNameEntry;
|
|
vgui::TextEntry *m_pGameDirEntry;
|
|
|
|
MESSAGE_FUNC_CHARPTR( OnChooseDirectory, "DirectorySelected", dir );
|
|
};
|
|
|
|
|
|
extern CManageGamesDialog *g_pManageGamesDialog;
|
|
|
|
|
|
#endif // MANAGEGAMESDIALOG_H
|