Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#include "filesystem.h"
#include "tier1/strtools.h"
#include "tier1/utllinkedlist.h"
#include "tier1/KeyValues.h"
#include "materialsystem/imaterial.h"
#include "materialsystem/imaterialsystem.h"
#include "materialsystem/MaterialSystemUtil.h"
#include "materialsystem/itexture.h"
#include "vgui/ILocalize.h"
#include "vtf/vtf.h"
#include "pixelwriter.h"
#include "tier3/tier3.h"
#include "platform.h"
#include "videoservices.h"
#include "video_macros.h"
#include "tier0/memdbgon.h"
#if defined( WIN32 )
#include <windows.h>
#elif defined( OSX )
#include <Carbon/Carbon.h>
#endif
#if defined( USE_SDL )
#include "SDL.h"
#include "appframework/ilaunchermgr.h"
#endif
//-----------------------------------------------------------------------------
// Platform specific video system controls & definitions
//-----------------------------------------------------------------------------
enum EPlatform_t
{
PLATFORM_NONE = 0,
PLATFORM_WIN32 = 0x01,
PLATFORM_OSX = 0x02,
PLATFORM_XBOX_360 = 0x04,
PLATFORM_PS3 = 0x08,
PLATFORM_LINUX = 0x10
};
DEFINE_ENUM_BITWISE_OPERATORS( EPlatform_t );
#if defined( IS_WINDOWS_PC )
const EPlatform_t thisPlatform = PLATFORM_WIN32;
#elif defined( OSX )
const EPlatform_t thisPlatform = PLATFORM_OSX;
#elif defined( _X360 )
const EPlatform_t thisPlatform = PLATFORM_XBOX_360;
#elif defined( _PS3 )
const EPlatform_t thisPlatform = PLATFORM_PS3;
#elif defined ( _LINUX )
const EPlatform_t thisPlatform = PLATFORM_LINUX;
#else
#error "UNABLE TO DETERMINE PLATFORM"
#endif
#if defined( OSX ) || defined( LINUX )
ILauncherMgr *g_pLauncherMgr = NULL;
#endif
struct VideoSystemInfo_t
{
VideoSystem_t m_SystemID;
EPlatform_t m_Platforms;
const char *m_pModuleName;
const char *m_pInterfaceName;
};
static VideoSystemInfo_t s_VideoAppSystems[] =
{
{ VideoSystem::QUICKTIME, PLATFORM_WIN32 | PLATFORM_OSX, "video_quicktime", VIDEO_SUBSYSTEM_INTERFACE_VERSION },
{ VideoSystem::BINK, PLATFORM_WIN32 | PLATFORM_OSX | PLATFORM_XBOX_360 | PLATFORM_LINUX, "video_bink", VIDEO_SUBSYSTEM_INTERFACE_VERSION },
//{ VideoSystem::AVI, PLATFORM_WIN32, "avi", VIDEO_SUBSYSTEM_INTERFACE_VERSION },
//{ VideoSystem::WMV, PLATFORM_WIN32, "wmv", VIDEO_SUBSYSTEM_INTERFACE_VERSION },
{ VideoSystem::WEBM, PLATFORM_LINUX, "video_webm", VIDEO_SUBSYSTEM_INTERFACE_VERSION },
{ VideoSystem::NONE, PLATFORM_NONE, nullptr, nullptr } // Required to terminate the list
};
//-----------------------------------------------------------------------------
// Setup Singleton for accessing Valve Video Services
//-----------------------------------------------------------------------------
static CValveVideoServices g_VALVeVIDEO;
EXPOSE_SINGLE_INTERFACE_GLOBALVAR( CValveVideoServices, IVideoServices, VIDEO_SERVICES_INTERFACE_VERSION, g_VALVeVIDEO );
static CVideoCommonServices g_VALVEVIDEOCommon;
//-----------------------------------------------------------------------------
// Valve Video Services implementation
//-----------------------------------------------------------------------------
CValveVideoServices::CValveVideoServices() :
m_nInstalledSystems( 0 ),
m_bInitialized( false ),
m_nMaterialCount( 0 )
{
for ( int i = 0; i < VideoSystem::VIDEO_SYSTEM_COUNT; i++ )
{
m_VideoSystemModule[i] = nullptr;
m_VideoSystems[i] = nullptr;
m_VideoSystemType[i] = VideoSystem::NONE;
m_VideoSystemFeatures[i] = VideoSystemFeature::NO_FEATURES;
}
}
CValveVideoServices::~CValveVideoServices()
{
DisconnectVideoLibraries( );
}
bool CValveVideoServices::Connect( CreateInterfaceFn factory )
{
if ( !BaseClass::Connect( factory ) )
{
return false;
}
if ( g_pFullFileSystem == nullptr || materials == nullptr )
{
Msg( "Valve Video Services unable to connect due to missing dependent system\n" );
return false;
}
#if defined( USE_SDL )
g_pLauncherMgr = (ILauncherMgr *)factory( SDLMGR_INTERFACE_VERSION, NULL );
#endif
if ( !ConnectVideoLibraries( factory ) )
{
return false;
}
return ( true );
}
void CValveVideoServices::Disconnect()
{
DisconnectVideoLibraries();
}
void* CValveVideoServices::QueryInterface( const char *pInterfaceName )
{
if ( Q_strncmp( pInterfaceName, VIDEO_SERVICES_INTERFACE_VERSION, Q_strlen( VIDEO_SERVICES_INTERFACE_VERSION ) + 1) == 0 )
{
return (IVideoServices*) this;
}
return nullptr;
}
bool CValveVideoServices::ConnectVideoLibraries( CreateInterfaceFn factory )
{
// Don't connect twice..
AssertExitF( m_bInitialized == false );
int n = 0;
while ( IS_NOT_EMPTY( s_VideoAppSystems[n].m_pModuleName ) && s_VideoAppSystems[n].m_SystemID != VideoSystem::NONE )
{
if (BITFLAGS_SET( s_VideoAppSystems[n].m_Platforms, thisPlatform ) )
{
bool success = false;
CSysModule *pModule = Sys_LoadModule(s_VideoAppSystems[n].m_pModuleName );
if( pModule != nullptr )
{
CreateInterfaceFn fn = Sys_GetFactory( pModule );
if ( fn != nullptr )
{
IVideoSubSystem *pVideoSystem = (IVideoSubSystem*) fn( s_VideoAppSystems[n].m_pInterfaceName, NULL );
if ( pVideoSystem != nullptr && pVideoSystem->Connect( factory ) )
{
if ( pVideoSystem->InitializeVideoSystem( &g_VALVEVIDEOCommon ) )
{
int slotNum = (int) pVideoSystem->GetSystemID();
if ( IS_IN_RANGECOUNT( slotNum, VideoSystem::VIDEO_SYSTEM_FIRST, VideoSystem::VIDEO_SYSTEM_COUNT ) )
{
Assert( m_VideoSystemModule[slotNum] == nullptr );
m_VideoSystemModule[slotNum] = pModule;
m_VideoSystems[slotNum] = pVideoSystem;
m_nInstalledSystems++;
success = true;
}
}
}
}
if ( success == false )
{
Msg( "Error occurred while attempting to load and initialize Video Subsystem\n Video Subsystem module '%s'\n Video Subsystem Interface '%s'", s_VideoAppSystems[n].m_pModuleName, s_VideoAppSystems[n].m_pInterfaceName );
Sys_UnloadModule( pModule );
}
}
}
n++;
}
// now we query each video system for its capabilities, and supported file extensions
for ( int i = VideoSystem::VIDEO_SYSTEM_FIRST; i < VideoSystem::VIDEO_SYSTEM_COUNT; i++ )
{
IVideoSubSystem *pSubSystem = m_VideoSystems[i];
if ( pSubSystem != nullptr )
{
m_VideoSystemType[i] = pSubSystem->GetSystemID();
m_VideoSystemFeatures[i] = pSubSystem->GetSupportedFeatures();
// get every file extension it handles, and the info about it
int eCount = pSubSystem->GetSupportedFileExtensionCount();
Assert( eCount > 0 );
for ( int n = 0; n < eCount; n++ )
{
VideoFileExtensionInfo_t extInfoRec;
extInfoRec.m_FileExtension = pSubSystem->GetSupportedFileExtension( n );
extInfoRec.m_VideoSubSystem = pSubSystem->GetSystemID();
extInfoRec.m_VideoFeatures = pSubSystem->GetSupportedFileExtensionFeatures( n );
AssertPtr( extInfoRec.m_FileExtension );
m_ExtInfo.AddToTail( extInfoRec );
}
}
}
m_bInitialized = true;
return true;
}
bool CValveVideoServices::DisconnectVideoLibraries()
{
if ( !m_bInitialized )
{
return false;
}
// free up any objects/resources still out there
DestroyAllVideoInterfaces();
for ( int i = 0; i < VideoSystem::VIDEO_SYSTEM_COUNT; i++ )
{
if ( m_VideoSystems[i] != nullptr )
{
m_VideoSystems[i]->ShutdownVideoSystem();
m_VideoSystems[i]->Disconnect();
m_VideoSystems[i] = nullptr;
}
if ( m_VideoSystemModule[i] != nullptr )
{
Sys_UnloadModule( m_VideoSystemModule[i] );
m_VideoSystemModule[i] = nullptr;
}
m_VideoSystemType[i] = VideoSystem::NONE;
m_VideoSystemFeatures[i] = VideoSystemFeature::NO_FEATURES;
}
m_bInitialized = false;
return true;
}
int CValveVideoServices::DestroyAllVideoInterfaces()
{
int n = m_RecorderList.Count() + m_MaterialList.Count();
for ( int i = m_RecorderList.Count() -1; i >= 0; i-- )
{
DestroyVideoRecorder( (IVideoRecorder*) m_RecorderList[i].m_pObject );
}
for ( int i = m_MaterialList.Count() -1; i >= 0; i-- )
{
DestroyVideoMaterial( (IVideoMaterial*) m_MaterialList[i].m_pObject );
}
return n;
}
InitReturnVal_t CValveVideoServices::Init()
{
InitReturnVal_t nRetVal = BaseClass::Init();
if ( nRetVal != INIT_OK )
{
return nRetVal;
}
// Initialize all loaded subsystems
for ( int n = VideoSystem::VIDEO_SYSTEM_FIRST; n < VideoSystem::VIDEO_SYSTEM_COUNT; n++ )
{
if ( m_VideoSystems[n] != nullptr )
{
nRetVal = m_VideoSystems[n]->Init();
if ( nRetVal != INIT_OK )
{
return nRetVal;
}
}
}
return INIT_OK;
}
void CValveVideoServices::Shutdown()
{
DestroyAllVideoInterfaces();
// Shutdown all loaded subsystems
for ( int n = VideoSystem::VIDEO_SYSTEM_FIRST; n < VideoSystem::VIDEO_SYSTEM_COUNT; n++ )
{
if ( m_VideoSystems[n] != nullptr )
{
m_VideoSystems[n]->Shutdown();
}
}
BaseClass::Shutdown();
}
// ===========================================================================
// Inherited from IVideoServices
// ===========================================================================
// Query the available video systems
int CValveVideoServices::GetAvailableVideoSystemCount()
{
return m_nInstalledSystems;
}
// returns the enumerated video system, *IF* it is installed and working
VideoSystem_t CValveVideoServices::GetAvailableVideoSystem( int n )
{
if ( n< 0 || n >= m_nInstalledSystems )
{
return VideoSystem::NONE;
}
for ( int i = VideoSystem::VIDEO_SYSTEM_FIRST, c = 0; i < VideoSystem::VIDEO_SYSTEM_COUNT; i++ )
{
if ( m_VideoSystems[i] != nullptr )
{
if ( c == n )
{
return m_VideoSystemType[i];
}
c++;
}
}
return VideoSystem::NONE;
}
// ===========================================================================
// returns the index for the video system...
// ... provided that system is installed and available to do something
// ===========================================================================
int CValveVideoServices::GetIndexForSystem( VideoSystem_t n )
{
if ( n >= VideoSystem::VIDEO_SYSTEM_FIRST && n < VideoSystem::VIDEO_SYSTEM_COUNT && m_nInstalledSystems > 0 )
{
int i = (int) n;
if ( m_VideoSystems[i] != nullptr && m_VideoSystemFeatures[i] != VideoSystemFeature::NO_FEATURES )
{
return i;
}
}
return SYSTEM_NOT_FOUND;
}
VideoSystem_t CValveVideoServices::GetSystemForIndex( int n )
{
if ( n >= VideoSystem::VIDEO_SYSTEM_FIRST && n < VideoSystem::VIDEO_SYSTEM_COUNT && m_nInstalledSystems > 0 )
{
if ( m_VideoSystems[n] != nullptr && m_VideoSystemFeatures[n] != VideoSystemFeature::NO_FEATURES )
{
return (VideoSystem_t) n;
}
}
return VideoSystem::NONE;
}
// ===========================================================================
// video system query functions
// ===========================================================================
bool CValveVideoServices::IsVideoSystemAvailable( VideoSystem_t videoSystem )
{
int n = GetIndexForSystem( videoSystem );
return ( n != SYSTEM_NOT_FOUND ) ? true : false;
}
VideoSystemStatus_t CValveVideoServices::GetVideoSystemStatus( VideoSystem_t videoSystem )
{
int n = GetIndexForSystem( videoSystem );
return ( n!= SYSTEM_NOT_FOUND ) ? m_VideoSystems[n]->GetSystemStatus() : VideoSystemStatus::NOT_INSTALLED;
}
VideoSystemFeature_t CValveVideoServices::GetVideoSystemFeatures( VideoSystem_t videoSystem )
{
int n = GetIndexForSystem( videoSystem );
return ( n!= SYSTEM_NOT_FOUND ) ? m_VideoSystemFeatures[n] : VideoSystemFeature::NO_FEATURES;
}
const char *CValveVideoServices::GetVideoSystemName( VideoSystem_t videoSystem )
{
int n = GetIndexForSystem( videoSystem );
return ( n!= SYSTEM_NOT_FOUND ) ? m_VideoSystems[n]->GetVideoSystemName() : nullptr;
}
VideoSystem_t CValveVideoServices::FindNextSystemWithFeature( VideoSystemFeature_t features, VideoSystem_t startAfter )
{
if ( ( features & VideoSystemFeature::ALL_VALID_FEATURES ) == 0 )
{
return VideoSystem::NONE;
}
int start = VideoSystem::VIDEO_SYSTEM_FIRST;
if ( startAfter != VideoSystem::NONE && IS_IN_RANGECOUNT( startAfter, VideoSystem::VIDEO_SYSTEM_FIRST, VideoSystem::VIDEO_SYSTEM_COUNT ) )
{
start = (int) startAfter;
}
for ( int i = start; i < VideoSystem::VIDEO_SYSTEM_COUNT; i++ )
{
if ( m_VideoSystems[i] != nullptr && BITFLAGS_SET( m_VideoSystemFeatures[i], features ) )
{
return (VideoSystem_t) i;
}
}
return VideoSystem::NONE;
}
// ===========================================================================
// video services status functions
// ===========================================================================
VideoResult_t CValveVideoServices::GetLastResult()
{
return m_LastResult;
}
VideoResult_t CValveVideoServices::SetResult( VideoResult_t resultCode )
{
m_LastResult = resultCode;
return resultCode;
}
// ===========================================================================
// deal with video file extensions and video system mappings
// ===========================================================================
int CValveVideoServices::GetSupportedFileExtensionCount( VideoSystem_t videoSystem )
{
int n = GetIndexForSystem( videoSystem );
return ( n == SYSTEM_NOT_FOUND ) ? 0 : m_VideoSystems[n]->GetSupportedFileExtensionCount();
}
const char *CValveVideoServices::GetSupportedFileExtension( VideoSystem_t videoSystem, int extNum )
{
int n = GetIndexForSystem( videoSystem );
int c = ( n == SYSTEM_NOT_FOUND ) ? 0 : m_VideoSystems[n]->GetSupportedFileExtensionCount();;
return ( extNum < 0 || extNum >= c ) ? nullptr : m_VideoSystems[n]->GetSupportedFileExtension( extNum );
}
VideoSystemFeature_t CValveVideoServices::GetSupportedFileExtensionFeatures( VideoSystem_t videoSystem, int extNum )
{
int n = GetIndexForSystem( videoSystem );
int c = ( n == SYSTEM_NOT_FOUND ) ? 0 : m_VideoSystems[n]->GetSupportedFileExtensionCount();
return ( extNum < 0 || extNum >= c ) ? VideoSystemFeature::NO_FEATURES : m_VideoSystems[n]->GetSupportedFileExtensionFeatures( extNum );
}
VideoSystem_t CValveVideoServices::LocateVideoSystemForPlayingFile( const char *pFileName, VideoSystemFeature_t playMode )
{
SetResult( VideoResult::BAD_INPUT_PARAMETERS );
AssertExitV( IS_NOT_EMPTY( pFileName ), VideoSystem::NONE );
VideoSystem_t theSystem = LocateSystemAndFeaturesForFileName( pFileName, nullptr, playMode );
SetResult( VideoResult::SUCCESS );
return theSystem;
}
// ===========================================================================
// Given a video file name, possibly with a set extension, locate the file
// or a suitable substitute that is playable on the current system
// ===========================================================================
VideoResult_t CValveVideoServices::LocatePlayableVideoFile( const char *pSearchFileName, const char *pPathID, VideoSystem_t *pPlaybackSystem, char *pPlaybackFileName, int fileNameMaxLen, VideoSystemFeature_t playMode )
{
AssertExitV( IS_NOT_EMPTY( pSearchFileName ) || pPlaybackSystem == nullptr || pPlaybackSystem == nullptr || fileNameMaxLen <= 0, SetResult( VideoResult::BAD_INPUT_PARAMETERS ) );
VideoResult_t Status = ResolveToPlayableVideoFile( pSearchFileName, pPathID, VideoSystem::DETERMINE_FROM_FILE_EXTENSION, playMode,
true, pPlaybackFileName, fileNameMaxLen, pPlaybackSystem );
return SetResult( Status );
}
// ===========================================================================
// Create/destroy a video material
// ===========================================================================
IVideoMaterial* CValveVideoServices::CreateVideoMaterial( const char *pMaterialName, const char *pVideoFileName, const char *pPathID, VideoPlaybackFlags_t playbackFlags, VideoSystem_t videoSystem, bool PlayAlternateIfNotAvailable )
{
SetResult( VideoResult::BAD_INPUT_PARAMETERS );
AssertExitV( IS_NOT_EMPTY( pVideoFileName ), nullptr );
AssertExitV( videoSystem == VideoSystem::DETERMINE_FROM_FILE_EXTENSION || IS_IN_RANGECOUNT( videoSystem, VideoSystem::VIDEO_SYSTEM_FIRST, VideoSystem::VIDEO_SYSTEM_COUNT ), nullptr );
// We need to resolve the filename and video system
char ResolvedFilePath[MAX_PATH];
VideoSystem_t actualVideoSystem = videoSystem;
VideoResult_t Status = ResolveToPlayableVideoFile( pVideoFileName, pPathID, videoSystem, VideoSystemFeature::PLAY_VIDEO_FILE_IN_MATERIAL, PlayAlternateIfNotAvailable,
ResolvedFilePath, sizeof(ResolvedFilePath), &actualVideoSystem );
SetResult( Status );
if ( Status != VideoResult::SUCCESS )
{
return nullptr;
}
int sysIndex = GetIndexForSystem( actualVideoSystem );
if ( sysIndex == SYSTEM_NOT_FOUND )
{
SetResult( VideoResult::SYSTEM_ERROR_OCCURED );
return nullptr;
}
// Create the video material
IVideoMaterial *pMaterial = m_VideoSystems[sysIndex]->CreateVideoMaterial( pMaterialName, ResolvedFilePath, playbackFlags );
// Update our list, and return
if ( pMaterial != nullptr )
{
CActiveVideoObjectRecord_t info;
info.m_pObject = pMaterial;
info.m_VideoSystem = sysIndex;
m_MaterialList.AddToTail( info );
}
SetResult( m_VideoSystems[sysIndex]->GetLastResult() );
return pMaterial;
}
VideoResult_t CValveVideoServices::DestroyVideoMaterial( IVideoMaterial* pVideoMaterial )
{
AssertPtrExitV( pVideoMaterial, SetResult( VideoResult::BAD_INPUT_PARAMETERS ) );
for ( int i = 0; i < m_MaterialList.Count(); i++ )
{
if ( m_MaterialList[i].m_pObject == pVideoMaterial )
{
VideoResult_t Status = m_VideoSystems[ m_MaterialList[i].m_VideoSystem ]->DestroyVideoMaterial( pVideoMaterial );
m_MaterialList.Remove( i );
return SetResult( Status );
}
}
return SetResult( VideoResult::RECORDER_NOT_FOUND );
return VideoResult::SUCCESS;
}
int CValveVideoServices::GetUniqueMaterialID()
{
m_nMaterialCount++;
return m_nMaterialCount;
}
// ===========================================================================
// Query availabilily of codec for encoding video
// ===========================================================================
VideoResult_t CValveVideoServices::IsRecordCodecAvailable( VideoSystem_t videoSystem, VideoEncodeCodec_t codec )
{
AssertExitV( codec >= VideoEncodeCodec::DEFAULT_CODEC && codec < VideoEncodeCodec::CODEC_COUNT, SetResult( VideoResult::BAD_INPUT_PARAMETERS ) );
int n = GetIndexForSystem( videoSystem );
if ( n == SYSTEM_NOT_FOUND )
{
return SetResult( VideoResult::SYSTEM_NOT_AVAILABLE );
}
return m_VideoSystems[n]->CheckCodecAvailability( codec );
}
// ===========================================================================
// Create/destroy a video encoder
// ===========================================================================
IVideoRecorder* CValveVideoServices::CreateVideoRecorder( VideoSystem_t videoSystem )
{
int n = GetIndexForSystem( videoSystem );
if ( n == SYSTEM_NOT_FOUND )
{
SetResult( VideoResult::SYSTEM_NOT_AVAILABLE );
return nullptr;
}
if ( !BITFLAGS_SET( m_VideoSystemFeatures[n], VideoSystemFeature::ENCODE_VIDEO_TO_FILE ) )
{
SetResult( VideoResult::FEATURE_NOT_AVAILABLE );
return nullptr;
}
IVideoRecorder *pRecorder = m_VideoSystems[n]->CreateVideoRecorder();
if ( pRecorder != nullptr )
{
CActiveVideoObjectRecord_t info;
info.m_pObject = pRecorder;
info.m_VideoSystem = n;
m_RecorderList.AddToTail( info );
}
SetResult( m_VideoSystems[n]->GetLastResult() );
return pRecorder;
}
VideoResult_t CValveVideoServices::DestroyVideoRecorder( IVideoRecorder *pVideoRecorder )
{
AssertPtrExitV( pVideoRecorder, SetResult( VideoResult::BAD_INPUT_PARAMETERS ) );
for ( int i = 0; i < m_RecorderList.Count(); i++ )
{
if ( m_RecorderList[i].m_pObject == pVideoRecorder )
{
VideoResult_t Status = m_VideoSystems[ m_RecorderList[i].m_VideoSystem ]->DestroyVideoRecorder( pVideoRecorder );
m_RecorderList.Remove( i );
return SetResult( Status );
}
}
return SetResult( VideoResult::RECORDER_NOT_FOUND );
}
// ===========================================================================
// Plays a given video file until it completes or the user aborts
// ===========================================================================
VideoResult_t CValveVideoServices::PlayVideoFileFullScreen( const char *pFileName, const char *pPathID, void *mainWindow, int windowWidth, int windowHeight, int desktopWidth, int desktopHeight, bool windowed, float forcedMinTime, VideoPlaybackFlags_t playbackFlags, VideoSystem_t videoSystem, bool PlayAlternateIfNotAvailable )
{
SetResult( VideoResult::BAD_INPUT_PARAMETERS );
AssertExitV( IS_NOT_EMPTY( pFileName ), VideoResult::BAD_INPUT_PARAMETERS );
AssertExitV( videoSystem == VideoSystem::DETERMINE_FROM_FILE_EXTENSION || IS_IN_RANGECOUNT( videoSystem, VideoSystem::VIDEO_SYSTEM_FIRST, VideoSystem::VIDEO_SYSTEM_COUNT ), VideoResult::BAD_INPUT_PARAMETERS );
char ResolvedFilePath[MAX_PATH];
VideoSystem_t actualVideoSystem = videoSystem;
VideoResult_t Status = ResolveToPlayableVideoFile( pFileName, pPathID, videoSystem, VideoSystemFeature::PLAY_VIDEO_FILE_FULL_SCREEN, PlayAlternateIfNotAvailable,
ResolvedFilePath, sizeof(ResolvedFilePath), &actualVideoSystem );
if ( Status != VideoResult::SUCCESS )
{
return Status;
}
int sysIndex = GetIndexForSystem( actualVideoSystem );
if ( sysIndex != SYSTEM_NOT_FOUND )
{
return SetResult( m_VideoSystems[sysIndex]->PlayVideoFileFullScreen( ResolvedFilePath, mainWindow, windowWidth, windowHeight, desktopWidth, desktopHeight, windowed, forcedMinTime, playbackFlags ) );
}
else
{
return SetResult( VideoResult::SYSTEM_ERROR_OCCURED );
}
}
// ===========================================================================
// Functions to connect sound systems to video systems
// ===========================================================================
VideoResult_t CValveVideoServices::SoundDeviceCommand( VideoSoundDeviceOperation_t operation, void *pDevice, void *pData, VideoSystem_t videoSystem )
{
AssertExitV( IS_IN_RANGECOUNT( operation, 0, VideoSoundDeviceOperation::OPERATION_COUNT ), SetResult( VideoResult::BAD_INPUT_PARAMETERS ) );
AssertExitV( videoSystem == VideoSystem::ALL_VIDEO_SYSTEMS || IS_IN_RANGECOUNT( videoSystem, VideoSystem::VIDEO_SYSTEM_FIRST, VideoSystem::VIDEO_SYSTEM_COUNT ), SetResult( VideoResult::BAD_INPUT_PARAMETERS ) );
int startIdx = (int) VideoSystem::VIDEO_SYSTEM_FIRST;
int lastIdx = (int) VideoSystem::VIDEO_SYSTEM_COUNT - 1;
if ( videoSystem != VideoSystem::ALL_VIDEO_SYSTEMS )
{
startIdx = lastIdx = GetIndexForSystem( videoSystem );
if ( startIdx == SYSTEM_NOT_FOUND )
{
return SetResult( VideoResult::SYSTEM_NOT_AVAILABLE );
}
}
VideoResult_t result = VideoResult::SYSTEM_NOT_AVAILABLE;
for ( int i = startIdx; i <= lastIdx; i++ )
{
int n = GetIndexForSystem( (VideoSystem_t) i );
if ( n != SYSTEM_NOT_FOUND )
{
result = m_VideoSystems[n]->VideoSoundDeviceCMD( operation, pDevice, pData );
}
}
return SetResult( result );
}
// ===========================================================================
// Sets the sound devices that the video will decode to
// ===========================================================================
const wchar_t *CValveVideoServices::GetCodecName( VideoEncodeCodec_t nCodec )
{
static const char *s_pCodecLookup[VideoEncodeCodec::CODEC_COUNT] =
{
"#Codec_MPEG2",
"#Codec_MPEG4",
"#Codec_H261",
"#Codec_H263",
"#Codec_H264",
"#Codec_MJPEG_A",
"#Codec_MJPEG_B",
"#Codec_SORENSON3",
"#Codec_CINEPACK",
"#Codec_WEBM",
};
if ( nCodec < 0 || nCodec >= VideoEncodeCodec::CODEC_COUNT )
{
AssertMsg( 0, "Invalid codec in CValveVideoServices::GetCodecName()" );
return NULL;
}
return g_pVGuiLocalize->Find( s_pCodecLookup[ nCodec ] );
}
// ===========================================================================
// Functions to determine which file and video system to use
// ===========================================================================
VideoResult_t CValveVideoServices::ResolveToPlayableVideoFile( const char *pFileName, const char *pPathID, VideoSystem_t videoSystem, VideoSystemFeature_t requiredFeature,
bool PlayAlternateIfNotAvailable, char *pResolvedFileName, int resolvedFileNameMaxLen, VideoSystem_t *pResolvedVideoSystem )
{
SetResult( VideoResult::BAD_INPUT_PARAMETERS );
AssertExitV( IS_NOT_EMPTY( pFileName ), VideoResult::BAD_INPUT_PARAMETERS );
AssertExitV( videoSystem == VideoSystem::DETERMINE_FROM_FILE_EXTENSION || IS_IN_RANGECOUNT( videoSystem, VideoSystem::VIDEO_SYSTEM_FIRST, VideoSystem::VIDEO_SYSTEM_COUNT ), VideoResult::BAD_INPUT_PARAMETERS );
AssertExitV( requiredFeature != VideoSystemFeature::NO_FEATURES, VideoResult::BAD_INPUT_PARAMETERS );
AssertExitV( pResolvedFileName != nullptr && resolvedFileNameMaxLen > 0 && pResolvedVideoSystem != nullptr, VideoResult::BAD_INPUT_PARAMETERS );
// clear results should we return failure
pResolvedFileName[0] = nullchar;
*pResolvedVideoSystem = VideoSystem::NONE;
int sysIdx = SYSTEM_NOT_FOUND;
VideoSystemFeature_t sysFeatures = VideoSystemFeature::NO_FEATURES;
// check the file extension to see if it specifies searching for any compatible video files
// if so, override a couple input values
if ( !IsMatchAnyExtension( pFileName ) )
{
goto search_for_video;
}
// is the requested video system available?
// We start with either the specified video system.. OR.. we choose the system based on the file extension
// Get the system and if it's valid, it's available features
if ( videoSystem != VideoSystem::DETERMINE_FROM_FILE_EXTENSION )
{
sysIdx = GetIndexForSystem( videoSystem ); // Caller specified the video system
sysFeatures = ( sysIdx != SYSTEM_NOT_FOUND ) ? m_VideoSystemFeatures[sysIdx] : VideoSystemFeature::NO_FEATURES;
}
else
{
// We need to determine the system to use based on filename
sysIdx = GetIndexForSystem( LocateSystemAndFeaturesForFileName( pFileName, &sysFeatures, requiredFeature ) );
}
// if we don't have a system to play this video.. and aren't allowed to look for an alternative...
if ( sysIdx == SYSTEM_NOT_FOUND && PlayAlternateIfNotAvailable == false )
{
return SetResult( VideoResult::VIDEO_SYSTEM_NOT_FOUND ); // return failure
}
char ActualFilePath[MAX_PATH];
// Examine the requested of inferred video system to see if it can do what we want,
// and if so, see if the corresponding file is actually found (we support search paths)
// Decision Path for when we have a preferred/specified video system specified to use
if ( sysIdx != SYSTEM_NOT_FOUND )
{
bool fileFound = false;
// if the request system can do the task, see if we can find the file as supplied by the caller
if ( BITFLAGS_SET( sysFeatures, requiredFeature ) )
{
if ( V_IsAbsolutePath( pFileName ) )
{
V_strncpy( ActualFilePath, pFileName, sizeof( ActualFilePath ) );
fileFound = g_pFullFileSystem->FileExists( pFileName, nullptr );
}
else
{
fileFound = ( g_pFullFileSystem->RelativePathToFullPath( pFileName, pPathID, ActualFilePath, sizeof( ActualFilePath ) ) != nullptr );
}
}
else // The specified video system does not support this (required) feature
{
// if we can't search for an alternative file, tell them we don't support this
if ( !PlayAlternateIfNotAvailable )
{
return SetResult( VideoResult::FEATURE_NOT_AVAILABLE );
}
}
// We found the specified file, and the video system has the feature support
if ( fileFound )
{
// copy the resolved filename and system and report success
V_strncpy( pResolvedFileName, ActualFilePath, resolvedFileNameMaxLen );
*pResolvedVideoSystem = GetSystemForIndex( sysIdx );
return SetResult( VideoResult::SUCCESS );
}
// ok, we have the feature support but didn't find the file to use...
if ( !PlayAlternateIfNotAvailable )
{
// if we can't search for an alternate file, so report file not found
return SetResult( VideoResult::VIDEO_FILE_NOT_FOUND );
}
}
// Ok, we didn't find the file and a system that could handle it
// but hey, we are allowed to look for an alternate video file and system
search_for_video:
// start with the passed in filespec, and change the extension to wildcard
char SearchFileSpec[MAX_PATH];
V_strncpy( SearchFileSpec, pFileName, sizeof(SearchFileSpec) );
V_SetExtension( SearchFileSpec, ".*", sizeof(SearchFileSpec) );
FileFindHandle_t searchHandle = 0;
const char *pMatchingFile = g_pFullFileSystem->FindFirstEx( SearchFileSpec, pPathID, &searchHandle );
while ( pMatchingFile != nullptr )
{
const char *pExt = GetFileExtension( pMatchingFile );
if ( pExt != nullptr )
{
// compare file extensions
for ( int i = 0; i < m_ExtInfo.Count(); i++ )
{
// do we match a known extension?
if ( stricmp( pExt, m_ExtInfo[i].m_FileExtension ) == STRINGS_MATCH )
{
// do we support the requested feature?
if ( BITFLAGS_SET( m_ExtInfo[i].m_VideoFeatures, requiredFeature ) )
{
// Make sure it's a valid system
sysIdx = GetIndexForSystem( m_ExtInfo[i].m_VideoSubSystem );
if ( sysIdx != SYSTEM_NOT_FOUND )
{
// Start with any optional path we got...
V_ExtractFilePath( pFileName, ActualFilePath, sizeof( ActualFilePath ) );
// Append the search match file
V_strncat( ActualFilePath, pMatchingFile, sizeof( ActualFilePath ) );
if ( V_IsAbsolutePath( ActualFilePath ) )
{
V_strncpy( pResolvedFileName, ActualFilePath, resolvedFileNameMaxLen );
}
else
{
g_pFullFileSystem->RelativePathToFullPath( ActualFilePath, pPathID, pResolvedFileName, resolvedFileNameMaxLen );
}
// Return the system
*pResolvedVideoSystem = GetSystemForIndex( sysIdx );
g_pFullFileSystem->FindClose( searchHandle );
return SetResult( VideoResult::SUCCESS );
}
}
}
}
}
// not usable.. keep searching
pMatchingFile = g_pFullFileSystem->FindNext( searchHandle );
}
// we didn't find anything we could use
g_pFullFileSystem->FindClose( searchHandle );
return SetResult( VideoResult::VIDEO_FILE_NOT_FOUND );
}
VideoSystem_t CValveVideoServices::LocateSystemAndFeaturesForFileName( const char *pFileName, VideoSystemFeature_t *pFeatures, VideoSystemFeature_t requiredFeatures )
{
if ( pFeatures != nullptr)
{
*pFeatures = VideoSystemFeature::NO_FEATURES;
}
AssertExitV( IS_NOT_EMPTY( pFileName ), VideoSystem::NONE );
if ( m_ExtInfo.Count() < 1 )
{
return VideoSystem::NONE;
}
// extract the file extension
char fileExt[MAX_PATH];
const char *pExt = GetFileExtension( pFileName );
if ( pExt == nullptr )
{
return VideoSystem::NONE;
}
// lowercase it so we can compare
V_strncpy( fileExt, pExt, sizeof(fileExt) );
V_strlower( fileExt );
for ( int i = 0; i < m_ExtInfo.Count(); i++ )
{
if ( V_stricmp( fileExt, m_ExtInfo[i].m_FileExtension ) == STRINGS_MATCH )
{
// must it have certain feature support?
if ( requiredFeatures != VideoSystemFeature::NO_FEATURES )
{
if ( !BITFLAGS_SET( m_ExtInfo[i].m_VideoFeatures, requiredFeatures ) )
{
continue;
}
}
if ( pFeatures != nullptr)
{
*pFeatures = m_ExtInfo[i].m_VideoFeatures;
}
return m_ExtInfo[i].m_VideoSubSystem;
}
}
return VideoSystem::NONE;
}
bool CValveVideoServices::IsMatchAnyExtension( const char *pFileName )
{
if ( IS_EMPTY_STR( pFileName ) )
{
return false;
}
const char* pExt = GetFileExtension( pFileName );
if ( pExt == nullptr )
{
return false;
}
return ( V_stricmp( pExt, FILE_EXTENSION_ANY_MATCHING_VIDEO ) == STRINGS_MATCH );
}
const char *CValveVideoServices::GetFileExtension( const char *pFileName )
{
if ( pFileName == nullptr )
{
return nullptr;
}
const char *pExt = V_GetFileExtension( pFileName );
if ( pExt == nullptr )
{
return nullptr;
}
if ( pExt != pFileName && *( pExt - 1 ) == '.' )
{
pExt--;
}
return pExt;
}
// ===========================================================================
// CVideoCommonServices - services used by any/multiple videoSubsystems
// Functions are put here to avoid duplication and ensure they stay
// consistant across all installed subsystems
// ===========================================================================
#ifdef WIN32
typedef SHORT (WINAPI *GetAsyncKeyStateFn_t)( int vKey );
static HINSTANCE s_UserDLLhInst = nullptr;
GetAsyncKeyStateFn_t s_pfnGetAsyncKeyState = nullptr;
#endif
CVideoCommonServices::CVideoCommonServices()
{
ResetInputHandlerState();
}
CVideoCommonServices::~CVideoCommonServices()
{
if ( m_bInputHandlerInitialized )
{
TerminateFullScreenPlaybackInputHandler();
}
}
void CVideoCommonServices::ResetInputHandlerState()
{
m_bInputHandlerInitialized = false;
m_bScanAll = false;
m_bScanEsc = false;
m_bScanReturn = false;
m_bScanSpace = false;
m_bPauseEnabled = false;
m_bAbortEnabled = false;
m_bEscLast = false;
m_bReturnLast = false;
m_bSpaceLast = false;
m_bForceMinPlayTime = false;
m_bWindowed = false;
m_playbackFlags = VideoPlaybackFlags::NO_PLAYBACK_OPTIONS;
m_forcedMinTime = 0.0f;
m_StartTime = 0;
#ifdef WIN32
s_UserDLLhInst = nullptr;
s_pfnGetAsyncKeyState = nullptr;
#endif
}
// ===========================================================================
// Calculate the proper dimensions to play a video in full screen mode
// uses the playback flags to supply rules for streaching, scaling and
// centering the video
// ===========================================================================
bool CVideoCommonServices::CalculateVideoDimensions( int videoWidth, int videoHeight, int displayWidth, int displayHeight, VideoPlaybackFlags_t playbackFlags,
int *pOutputWidth, int *pOutputHeight, int *pXOffset, int *pYOffset )
{
AssertExitF( pOutputWidth != nullptr && pOutputHeight != nullptr && pXOffset != nullptr && pYOffset != nullptr );
AssertExitF( videoWidth >= 16 && videoHeight >= 16 && displayWidth > 64 && displayHeight > 64 );
// extract relevant options
bool bFillWindow = BITFLAGS_SET( playbackFlags, VideoPlaybackFlags::FILL_WINDOW );
bool bLockAspect = BITFLAGS_SET( playbackFlags, VideoPlaybackFlags::LOCK_ASPECT_RATIO );
bool bIntegralScale = BITFLAGS_SET( playbackFlags, VideoPlaybackFlags::INTEGRAL_SCALE );
bool bCenterVideo = BITFLAGS_SET( playbackFlags, VideoPlaybackFlags::CENTER_VIDEO_IN_WINDOW );
int curWidth = videoWidth;
int curHeight = videoHeight;
// Try and just play it actual size?
if ( !bFillWindow )
{
// is the window the same size or larger?
if ( curWidth <= displayWidth && curHeight <= displayHeight )
{
goto finish;
}
else // we need to shrink the video output
{
// if we aren't locking the aspect ratio, just shrink each axis until it fits
if ( !bLockAspect )
{
while ( curWidth > displayWidth)
{
curWidth = ( bIntegralScale ) ? curWidth >> 1 : displayWidth;
}
while ( curHeight > displayHeight )
{
curHeight = ( bIntegralScale ) ? curHeight >> 1 : displayHeight;
}
goto finish;
}
else // we are locking the aspect ratio, and need to shrink the video
{
// integral scale only....
if ( bIntegralScale )
{
while ( curWidth > displayWidth || curHeight > displayHeight)
{
curWidth >>= 1;
curHeight >>= 1;
}
goto finish;
}
else // can scale variably..
{
float Xfactor = ( displayWidth / curWidth );
float Yfactor = ( displayHeight / curHeight );
float scale = MIN( Xfactor, Yfactor );
curWidth = (int) ( curWidth * scale + 0.35f );
curHeight = (int) ( curHeight * scale + 0.35f );
clamp( curWidth, 0, displayWidth );
clamp( curHeight, 0, displayHeight );
goto finish;
}
}
}
}
// ok.. we are wanting to fill the window....
if ( bFillWindow )
{
// are we locking the aspect ratio?
if ( bLockAspect )
{
// are we only allowed to scale integrally?
if ( bIntegralScale )
{
while ( (curWidth << 1) <= displayWidth && (curHeight << 1) <= displayHeight )
{
curWidth <<= 1;
curHeight <<= 1;
}
goto finish;
}
else
{
float Xfactor = ( (float)displayWidth / curWidth );
float Yfactor = ( (float)displayHeight / curHeight );
float scale = MIN( Xfactor, Yfactor );
curWidth = (int) ( curWidth * scale + 0.35f );
curHeight = (int) ( curHeight * scale + 0.35f );
clamp( curWidth, 0, displayWidth );
clamp( curHeight, 0, displayHeight );
goto finish;
}
}
else // we are not locking the aspect ratio...
{
if ( bIntegralScale )
{
while ( (curWidth << 1) <= displayWidth )
{
curWidth <<= 1;
}
while ( (curHeight << 1) <= displayHeight )
{
curHeight <<= 1;
}
goto finish;
}
else
{
curWidth = displayWidth;
curHeight = displayHeight;
goto finish;
}
}
}
finish:
AssertExitF( displayWidth >= curWidth && displayHeight >= curHeight );
if ( bCenterVideo )
{
*pXOffset = ( displayWidth - curWidth ) >> 1;
*pYOffset = ( displayHeight - curHeight ) >> 1;
}
else
{
*pXOffset = 0;
*pYOffset = 0;
}
*pOutputWidth = curWidth;
*pOutputHeight = curHeight;
return true;
}
float CVideoCommonServices::GetSystemVolume()
{
ConVarRef volumeConVar( "volume" );
float sysVolume = volumeConVar.IsValid() ? volumeConVar.GetFloat() : 1.0f;
clamp( sysVolume, 0.0f, 1.0f);
return sysVolume;
}
// ===========================================================================
// Sets up the state machine to receive messages and poll the keyboard
// while a full-screen video is playing
// ===========================================================================
VideoResult_t CVideoCommonServices::InitFullScreenPlaybackInputHandler( VideoPlaybackFlags_t playbackFlags, float forcedMinTime, bool windowed )
{
// already initialized?
if ( m_bInputHandlerInitialized )
{
WarningAssert( "called twice" );
return VideoResult::OPERATION_ALREADY_PERFORMED;
}
#ifdef WIN32
// We need to be able to poll the state of the input device, but we're not completely setup yet, so this spoofs the ability
HINSTANCE m_UserDLLhInst = LoadLibrary( "user32.dll" );
if ( m_UserDLLhInst == NULL )
{
return VideoResult::SYSTEM_ERROR_OCCURED;
}
s_pfnGetAsyncKeyState = (GetAsyncKeyStateFn_t) GetProcAddress( m_UserDLLhInst, "GetAsyncKeyState" );
if ( s_pfnGetAsyncKeyState == NULL )
{
FreeLibrary( m_UserDLLhInst );
return VideoResult::SYSTEM_ERROR_OCCURED;
}
#endif
// save off playback options
m_playbackFlags = playbackFlags;
m_forcedMinTime = forcedMinTime;
m_bWindowed = windowed;
// process the pause and abort options
m_bScanAll = ANY_BITFLAGS_SET( playbackFlags, VideoPlaybackFlags::PAUSE_ON_ANY_KEY | VideoPlaybackFlags::ABORT_ON_ANY_KEY );
m_bScanEsc = m_bScanAll || ANY_BITFLAGS_SET( playbackFlags, VideoPlaybackFlags::PAUSE_ON_ESC | VideoPlaybackFlags::ABORT_ON_ESC );
m_bScanReturn = m_bScanAll || ANY_BITFLAGS_SET( playbackFlags, VideoPlaybackFlags::PAUSE_ON_RETURN | VideoPlaybackFlags::ABORT_ON_RETURN );
m_bScanSpace = m_bScanAll || ANY_BITFLAGS_SET( playbackFlags, VideoPlaybackFlags::PAUSE_ON_SPACE | VideoPlaybackFlags::ABORT_ON_SPACE );
m_bPauseEnabled = ANY_BITFLAGS_SET( playbackFlags, VideoPlaybackFlags::PAUSE_ON_ESC | VideoPlaybackFlags::PAUSE_ON_RETURN | VideoPlaybackFlags::PAUSE_ON_SPACE | VideoPlaybackFlags::PAUSE_ON_ANY_KEY );
m_bAbortEnabled = ANY_BITFLAGS_SET( playbackFlags, VideoPlaybackFlags::ABORT_ON_ESC | VideoPlaybackFlags::ABORT_ON_RETURN | VideoPlaybackFlags::ABORT_ON_SPACE | VideoPlaybackFlags::ABORT_ON_ANY_KEY );
// Setup the scan options
m_bEscLast = false;
m_bReturnLast = false;
m_bSpaceLast = false;
// Other Movie playback state init
m_bForceMinPlayTime = BITFLAGS_SET( playbackFlags, VideoPlaybackFlags::FORCE_MIN_PLAY_TIME ) && ( forcedMinTime > 0.0f );
// Note the start time
m_StartTime = Plat_FloatTime();
// and we're on
m_bInputHandlerInitialized = true;
return VideoResult::SUCCESS;
}
// ===========================================================================
// Pumps the message loops and checks for a supported event
// returns true if there is an event to check
// ===========================================================================
bool CVideoCommonServices::ProcessFullScreenInput( bool &bAbortEvent, bool &bPauseEvent, bool &bQuitEvent )
{
bAbortEvent = false;
bPauseEvent = false;
bQuitEvent = false;
if ( !m_bInputHandlerInitialized )
{
WarningAssert( "Not Initialized to call" );
return false;
}
// Pump OS Messages
#if defined( WIN32 )
MSG msg;
while ( PeekMessage( &msg, NULL, 0, 0, PM_REMOVE ) )
{
// did we get a quit message?
if ( msg.message == WM_QUIT )
{
::PostQuitMessage( msg.wParam );
return true;
}
// todo - look for alt-tab events, etc?
TranslateMessage( &msg );
DispatchMessage( &msg );
}
// Escape, return, or space stops or pauses the playback
bool bEscPressed = ( m_bScanEsc ) ? ( s_pfnGetAsyncKeyState( VK_ESCAPE ) & 0x8000 ) != 0 : false;
bool bReturnPressed = ( m_bScanReturn ) ? ( s_pfnGetAsyncKeyState( VK_RETURN ) & 0x8000 ) != 0 : false;
bool bSpacePressed = ( m_bScanSpace ) ? ( s_pfnGetAsyncKeyState( VK_SPACE ) & 0x8000 ) != 0 : false;
#elif defined(OSX)
g_pLauncherMgr->PumpWindowsMessageLoop();
// Escape, return, or space stops or pauses the playback
bool bEscPressed = ( m_bScanEsc ) ? CGEventSourceKeyState( kCGEventSourceStateCombinedSessionState, kVK_Escape ) : false;
bool bReturnPressed = ( m_bScanReturn ) ? CGEventSourceKeyState( kCGEventSourceStateCombinedSessionState, kVK_Return ) : false;
bool bSpacePressed = ( m_bScanSpace ) ? CGEventSourceKeyState( kCGEventSourceStateCombinedSessionState, kVK_Space ) : false;
#elif defined(LINUX)
g_pLauncherMgr->PumpWindowsMessageLoop();
// Escape, return, or space stops or pauses the playback
bool bEscPressed = false;
bool bReturnPressed = false;
bool bSpacePressed = false;
g_pLauncherMgr->PeekAndRemoveKeyboardEvents( &bEscPressed, &bReturnPressed, &bSpacePressed );
#endif
// Manual debounce of the keys, only interested in unpressed->pressed transitions
bool bEscEvent = ( bEscPressed != m_bEscLast ) && bEscPressed;
bool bReturnEvent = ( bReturnPressed != m_bReturnLast ) && bReturnPressed;
bool bSpaceEvent = ( bSpacePressed != m_bSpaceLast ) && bSpacePressed;
bool bAnyKeyEvent = bEscEvent || bReturnEvent || bSpaceEvent;
m_bEscLast = bEscPressed;
m_bReturnLast = bReturnPressed;
m_bSpaceLast = bSpacePressed;
// Are we forcing a minimum playback time?
// if so, no Abort or Pause events until the necessary time has elasped
if ( m_bForceMinPlayTime )
{
double elapsedTime = Plat_FloatTime() - m_StartTime;
if ( (float) elapsedTime > m_forcedMinTime )
{
m_bForceMinPlayTime = false; // turn off forced minimum
}
}
// any key events to check? ( provided minimum enforced playback has occurred )
if ( m_bForceMinPlayTime == false && bAnyKeyEvent )
{
// check for aborting the movie
if ( m_bAbortEnabled )
{
bAbortEvent = ( bAnyKeyEvent && BITFLAGS_SET( m_playbackFlags, VideoPlaybackFlags::ABORT_ON_ANY_KEY ) ) ||
( bEscEvent && BITFLAGS_SET( m_playbackFlags, VideoPlaybackFlags::ABORT_ON_ESC ) ) ||
( bReturnEvent && BITFLAGS_SET( m_playbackFlags, VideoPlaybackFlags::ABORT_ON_RETURN ) ) ||
( bSpaceEvent && BITFLAGS_SET( m_playbackFlags, VideoPlaybackFlags::ABORT_ON_SPACE ) );
}
// check for pausing the movie?
if ( m_bPauseEnabled )
{
bPauseEvent = ( bAnyKeyEvent && BITFLAGS_SET( m_playbackFlags, VideoPlaybackFlags::PAUSE_ON_ANY_KEY ) ) ||
( bEscEvent && BITFLAGS_SET( m_playbackFlags, VideoPlaybackFlags::PAUSE_ON_ESC ) ) ||
( bReturnEvent && BITFLAGS_SET( m_playbackFlags, VideoPlaybackFlags::PAUSE_ON_RETURN ) ) ||
( bSpaceEvent && BITFLAGS_SET( m_playbackFlags, VideoPlaybackFlags::PAUSE_ON_SPACE ) );
}
}
// notify if any events triggered
return ( bAbortEvent || bPauseEvent );
}
VideoResult_t CVideoCommonServices::TerminateFullScreenPlaybackInputHandler()
{
if ( !m_bInputHandlerInitialized )
{
WarningAssert( "Not Initialized to call" );
return VideoResult::OPERATION_OUT_OF_SEQUENCE;
}
#if defined ( WIN32 )
FreeLibrary( s_UserDLLhInst ); // and free the dll we needed
#endif
ResetInputHandlerState();
return VideoResult::SUCCESS;
}