Team Fortress 2 Source Code as on 22/4/2020
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262 lines
6.5 KiB

//-----------------------------------------------------------------------------
// SOURCE_DLL_X360_DEBUG.VPC
//
// Base Settings for Source(TM) Projects
//-----------------------------------------------------------------------------
$MacroRequired "LOADADDRESS_DEVELOPMENT"
$MacroRequired "SRCDIR"
$MacroRequired "OUTBINNAME"
$MacroRequired "OUTBINDIR"
$IgnoreRedundancyWarning "ON"
$Configuration "Debug"
{
$General
{
// General
$OutputDirectory ".\Debug_360"
$IntermediateDirectory ".\Debug_360"
$ExtensionsToDeleteOnClean
$BuildLogFile
$InheritedProjectPropertySheets
// Project Defaults
$ConfigurationType "Dynamic Library (.xex)"
$CharacterSet "Not Set"
$WholeProgramOptimization "No Whole Program Optimization"
}
$Debugging
{
// Action
$Command
$CommandArguments
$MapDVDDrive
$RemoteMachine
}
$Compiler
{
// General
$AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1"
$DebugInformationFormat "Program Database (/Zi)"
$SuppressStartupBanner "Yes (/nologo)"
$WarningLevel "Level 4 (/W4)"
$TreatWarningsAsErrors "No"
// Optimization
$Optimization "Disabled (/Od)"
$InlineFunctionExpansion "Default"
$EnableIntrinsicFunctions "Yes (/Oi)"
$FavorSizeOrSpeed "Neither"
$EnableFiberSafeOptimizations "No"
$WholeProgramOptimization "No"
// Preprocessor
$PreprocessorDefinitions "_HAS_ITERATOR_DEBUGGING=0;_X360;_DEBUG;DEBUG;_USRDLL;_WIN32;WIN32;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
$PreprocessorDefinitions "$BASE;_CERT" [$CERT]
$IgnoreStandardIncludePath "No"
$GeneratePreprocessedFile "No"
$KeepComments "No"
// Code Generation
$EnableStringPooling "Yes (/GF)"
$EnableMinimalRebuild "Yes (/Gm)"
$EnableC++Exceptions "No"
$SmallerTypeCheck "No"
$BasicRuntimeChecks "Both (/RTC1, equiv. to /RTCsu)"
$RuntimeLibrary "Multi-threaded Debug (/MTd)"
$StructMemberAlignment "Default"
// 360 Issue: Enable BufferSecurityCheck below in AdditionalOptions
$BufferSecurityCheck "No"
$EnableFunctionLevelLinking "No"
$FloatingPointModel "Fast (/fp:fast)"
$EnableFloatingPointExceptions "No"
// Language
$DisableLanguageExtensions "No"
$DefaultCharUnsigned "No"
$TreatWCHAR_TAsBuiltInType "Yes (/Zc:wchar_t)"
$ForceConformanceInForLoopScope "Yes (/Zc:forScope)"
$EnableRunTimeTypeInfo "Yes (/GR)"
$OpenMPSupport "No"
// Precompiled Headers
$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
$Create/UsePCHThroughFile
$PrecompiledHeaderFile
// Output Files
$ExpandAttributedSource "No"
$AssemblerOutput "No Listing"
$ASMListLocation "$(IntDir)/"
$ObjectFileName "$(IntDir)/"
$ProgramDatabaseFileName "$(IntDir)/"
// Browse Information
$EnableBrowseInformation "None"
$BrowseFile "$(IntDir)/"
// Advanced
$CompileAs "Compile as C++ Code (/TP)"
$DisableSpecificWarnings
$ForceIncludes "tier0/platform.h"
$ShowIncludes "No"
$UndefinePreprocessorDefinitions
$UndefineAllPreprocessorDefinitions "No"
$UseFullPaths "Yes (/FC)"
$OmitDefaultLibraryNames "No"
// Xbox 360
$RegisterReservation "No"
$TrapIntegerDividesOptimization "No"
$PreschedulingOptimization "No"
$InlineAssemblyOptimization "No"
$Stalls "No"
$CallAttributedProfiling "Disabled"
// Command Line
$AdditionalOptions "/QVMX128 /GS"
}
$Linker
{
// General
$OutputFile "$(OutDir)/$OUTBINNAME_360.dll"
$ShowProgress "Not Set"
$Version
$EnableIncrementalLinking "Yes (/INCREMENTAL)"
$SuppressStartupBanner "Yes (/NOLOGO)"
$IgnoreImportLibrary "No"
$AdditionalLibraryDirectories "$SRCDIR\lib\common;$SRCDIR\lib\public"
$LinkLibraryDependencies
$UseLibraryDependencyInputs
// Input
$AdditionalDependencies "d3d9d.lib xapilibd.lib xboxkrnl.lib xgraphicsd.lib libpmcpbd.lib"
$AdditionalDependencies "d3d9d.lib xapilibd.lib xboxkrnl.lib xgraphicsd.lib libpmcpbd.lib xbdm.lib" [$PROFILE]
$AdditionalDependencies "d3d9d.lib xapilibd.lib xboxkrnl.lib xgraphicsd.lib" [$CERT]
$IgnoreAllDefaultLibraries "No"
$IgnoreSpecificLibrary "libc;libcd;libcmt;xapilib"
$ModuleDefinitionFile "xbox\xbox.def"
$ForceSymbolReferences
// Debugging
$GenerateDebugInfo "Yes (/DEBUG)"
$GenerateProgramDatabaseFile "$(IntDir)/$(TargetName).pdb"
$StripPrivateSymbols
$GenerateMapFile "No"
$MapFileName "$(IntDir)/$(TargetName).map"
$MapExports "Yes (/MAPINFO:EXPORTS)"
// System
$StackReserveSize "327680"
$StackCommitSize "327680"
// Optimization
$References "Default"
$EnableCOMDATFolding "Default"
$FunctionOrder
$ProfileGuidedDatabase
$LinkTimeCodeGeneration "Default"
// Advanced
$EntryPoint "_DllMainCRTStartup"
$NoEntryPoint "No"
$SetChecksum "No"
$BaseAddress "$LOADADDRESS_DEVELOPMENT"
$FixedBaseAddress "Image must be loaded at a fixed address (/FIXED)"
$ImportLibrary
$MergeSections
$ErrorReporting "Prompt Immediately (/ERRORREPORT:PROMPT)"
// Command Line
$AdditionalOptions
}
$Xbox360ImageConversion
{
// General
$OutputFile "$(OutDir)/$OUTBINNAME_360_converted.dll"
$TitleID
$LANKey
$SuppressStartupBanner "Yes (/NOLOGO)"
$BaseAddress
$HeapSize
$WorkspaceSize "0xA0000"
$AdditionalSections
$ExportByName "No"
// Privileges
$OpticalDiscDriveMapping "Not Set"
$PAL50Incompatible "Not Set"
// Project Defaults
$ProjectDefaults
// Command Line
$AdditionalOptions
}
$BrowseInformation
{
$SuppressStartupBanner "Yes (/nologo)"
$OutputFile "$(OutDir)/$OUTBINNAME.bsc"
$AdditionalOptions
}
$PreBuildEvent
{
$CommandLine
$Description
$ExcludedFromBuild "No"
}
$PreLinkEvent
{
$CommandLine
$Description
$ExcludedFromBuild "No"
}
$PostBuildEvent
{
$CommandLine
$Description
$ExcludedFromBuild "No"
}
$CustomBuildStep
{
// General
$CommandLine
$Description
$Outputs
$AdditionalDependencies
}
$ConsoleDeployment
{
// Common Settings
$DeploymentType "Copy to Hard Drive"
$DeploymentFiles "$(RemoteRoot)=$(ImagePath);"
// Copy to Hard Drive
$ExcludedFromBuild "Yes"
$SuppressStartupBanner "Yes (/nologo)"
$Progress "No"
$ForceCopy "No"
$DeploymentRoot
// Emulate DVD Drive
$EmulationType
$Layout
$LayoutRoot
// Command Line
$AdditionalOptions
}
}