You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
32 lines
1.0 KiB
32 lines
1.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//===========================================================================//
|
|
|
|
#ifndef NETWORKSTRINGTABLE_CLIENTDLL_H
|
|
#define NETWORKSTRINGTABLE_CLIENTDLL_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "networkstringtabledefs.h"
|
|
|
|
extern INetworkStringTableContainer *networkstringtable;
|
|
|
|
// String tables used by the client DLL
|
|
// (see InstallStringTableCallback for where they're initialized)
|
|
extern INetworkStringTable *g_StringTableVguiScreen;
|
|
extern INetworkStringTable *g_StringTableEffectDispatch;
|
|
extern INetworkStringTable *g_StringTableMaterials;
|
|
extern INetworkStringTable *g_pStringTableInfoPanel;
|
|
extern INetworkStringTable *g_pStringTableClientSideChoreoScenes;
|
|
extern INetworkStringTable *g_pStringTableServerMapCycle;
|
|
|
|
#ifdef TF_CLIENT_DLL
|
|
extern INetworkStringTable *g_pStringTableServerPopFiles;
|
|
extern INetworkStringTable *g_pStringTableServerMapCycleMvM;
|
|
#endif
|
|
|
|
#endif // NETWORKSTRINGTABLE_CLIENTDLL_H
|