You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
41 lines
938 B
41 lines
938 B
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================
|
|
|
|
#ifndef C_TF_PROJECTILE_FLARE_H
|
|
#define C_TF_PROJECTILE_FLARE_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "tf_weaponbase_rocket.h"
|
|
|
|
#define CTFProjectile_Flare C_TFProjectile_Flare
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Flare projectile.
|
|
//-----------------------------------------------------------------------------
|
|
class C_TFProjectile_Flare : public C_TFBaseRocket
|
|
{
|
|
DECLARE_CLASS( C_TFProjectile_Flare, C_TFBaseRocket );
|
|
|
|
public:
|
|
|
|
DECLARE_NETWORKCLASS();
|
|
|
|
C_TFProjectile_Flare();
|
|
~C_TFProjectile_Flare();
|
|
|
|
virtual void OnDataChanged( DataUpdateType_t updateType );
|
|
|
|
void CreateTrails( void );
|
|
|
|
private:
|
|
|
|
bool m_bCritical;
|
|
CNewParticleEffect *pEffect;
|
|
};
|
|
|
|
#endif // C_TF_PROJECTILE_FLARE_H
|