Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

625 lines
18 KiB

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="smp"
ProjectGUID="{6ACEBE96-D4A4-439D-881A-A3DD1F6FEB89}"
RootNamespace="smp"
SccProjectName=""
SccLocalPath=""
Keyword="AtlProj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Unicode Release MinSize|Win32"
OutputDirectory=".\ReleaseUMinSize"
IntermediateDirectory=".\ReleaseUMinSize"
ConfigurationType="1"
UseOfMFC="0"
UseOfATL="2"
ATLMinimizesCRunTimeLibraryUsage="TRUE"
CharacterSet="1">
<Tool
Name="VCCLCompilerTool"
Optimization="1"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories=".;..\..\common;..\..\dx8sdk\include;..\WMPSDK10\include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
StringPooling="TRUE"
ExceptionHandling="TRUE"
RuntimeLibrary="5"
EnableFunctionLevelLinking="TRUE"
ForceConformanceInForLoopScope="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\ReleaseUMinSize/smp.pch"
AssemblerListingLocation=".\ReleaseUMinSize/"
ObjectFile=".\ReleaseUMinSize/"
ProgramDataBaseFileName=".\ReleaseUMinSize/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib Msimg32.lib ws2_32.lib rpcrt4.lib ..\..\dx8sdk\lib\d3d8.lib"
OutputFile=".\ReleaseUMinSize/smp.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
IgnoreAllDefaultLibraries="FALSE"
ProgramDatabaseFile=".\ReleaseUMinSize/smp.pdb"
SubSystem="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\ReleaseUMinSize/smp.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release MinDependency|Win32"
OutputDirectory=".\ReleaseMinDependency"
IntermediateDirectory=".\ReleaseMinDependency"
ConfigurationType="1"
UseOfMFC="0"
UseOfATL="1"
ATLMinimizesCRunTimeLibraryUsage="TRUE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="1"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories=".;..\..\common;..\..\dx8sdk\include;..\WMPSDK10\include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
StringPooling="TRUE"
ExceptionHandling="TRUE"
RuntimeLibrary="5"
EnableFunctionLevelLinking="TRUE"
ForceConformanceInForLoopScope="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\ReleaseMinDependency/smp.pch"
AssemblerListingLocation=".\ReleaseMinDependency/"
ObjectFile=".\ReleaseMinDependency/"
ProgramDataBaseFileName=".\ReleaseMinDependency/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib Msimg32.lib ws2_32.lib rpcrt4.lib psapi.lib ..\..\dx8sdk\lib\d3d8.lib"
OutputFile=".\ReleaseMinDependency/smp.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
IgnoreAllDefaultLibraries="FALSE"
IgnoreDefaultLibraryNames=""
ProgramDatabaseFile=".\ReleaseMinDependency/smp.pdb"
SubSystem="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\ReleaseMinDependency/smp.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Unicode Release MinDependency|Win32"
OutputDirectory=".\ReleaseUMinDependency"
IntermediateDirectory=".\ReleaseUMinDependency"
ConfigurationType="1"
UseOfMFC="0"
UseOfATL="1"
ATLMinimizesCRunTimeLibraryUsage="TRUE"
CharacterSet="1">
<Tool
Name="VCCLCompilerTool"
Optimization="1"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories=".;..\..\common;..\..\dx8sdk\include;..\WMPSDK10\include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
StringPooling="TRUE"
ExceptionHandling="TRUE"
RuntimeLibrary="5"
EnableFunctionLevelLinking="TRUE"
ForceConformanceInForLoopScope="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\ReleaseUMinDependency/smp.pch"
AssemblerListingLocation=".\ReleaseUMinDependency/"
ObjectFile=".\ReleaseUMinDependency/"
ProgramDataBaseFileName=".\ReleaseUMinDependency/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib Msimg32.lib ws2_32.lib rpcrt4.lib ..\..\dx8sdk\lib\d3d8.lib"
OutputFile=".\ReleaseUMinDependency/smp.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
IgnoreAllDefaultLibraries="FALSE"
ProgramDatabaseFile=".\ReleaseUMinDependency/smp.pdb"
SubSystem="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\ReleaseUMinDependency/smp.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Unicode Debug|Win32"
OutputDirectory=".\DebugU"
IntermediateDirectory=".\DebugU"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="1">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".;..\..\common;..\..\dx8sdk\include;..\WMPSDK10\include"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
ExceptionHandling="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
ForceConformanceInForLoopScope="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="stdafx.h"
PrecompiledHeaderFile=".\DebugU/smp.pch"
AssemblerListingLocation=".\DebugU/"
ObjectFile=".\DebugU/"
ProgramDataBaseFileName=".\DebugU/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib Msimg32.lib ws2_32.lib rpcrt4.lib ..\..\dx8sdk\lib\d3d8.lib"
OutputFile=".\DebugU/smp.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
IgnoreAllDefaultLibraries="FALSE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\DebugU/smp.pdb"
SubSystem="2"
EntryPointSymbol="wWinMainCRTStartup"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\DebugU/smp.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release MinSize|Win32"
OutputDirectory=".\ReleaseMinSize"
IntermediateDirectory=".\ReleaseMinSize"
ConfigurationType="1"
UseOfMFC="0"
UseOfATL="2"
ATLMinimizesCRunTimeLibraryUsage="TRUE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="1"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories=".;..\..\common;..\..\dx8sdk\include;..\WMPSDK10\include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
StringPooling="TRUE"
ExceptionHandling="TRUE"
RuntimeLibrary="5"
EnableFunctionLevelLinking="TRUE"
ForceConformanceInForLoopScope="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\ReleaseMinSize/smp.pch"
AssemblerListingLocation=".\ReleaseMinSize/"
ObjectFile=".\ReleaseMinSize/"
ProgramDataBaseFileName=".\ReleaseMinSize/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib Msimg32.lib ws2_32.lib rpcrt4.lib psapi.lib ..\..\dx8sdk\lib\d3d8.lib"
OutputFile=".\ReleaseMinSize/smp.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
IgnoreAllDefaultLibraries="FALSE"
ProgramDatabaseFile=".\ReleaseMinSize/smp.pdb"
SubSystem="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\ReleaseMinSize/smp.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".;..\..\common;..\..\dx8sdk\include;..\WMPSDK10\include"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
ExceptionHandling="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
ForceConformanceInForLoopScope="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Debug/smp.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib Msimg32.lib ws2_32.lib rpcrt4.lib psapi.lib ..\..\dx8sdk\lib\d3d8.lib"
OutputFile=".\Debug/smp.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
IgnoreAllDefaultLibraries="FALSE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Debug/smp.pdb"
SubSystem="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/smp.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="CWMPEventDispatch.cpp">
<FileConfiguration
Name="Unicode Release MinSize|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="1"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_UNICODE;_ATL_DLL;_ATL_MIN_CRT;$(NoInherit)"/>
</FileConfiguration>
<FileConfiguration
Name="Release MinDependency|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="1"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Unicode Release MinDependency|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="1"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_UNICODE;_ATL_STATIC_REGISTRY;_ATL_MIN_CRT;$(NoInherit)"/>
</FileConfiguration>
<FileConfiguration
Name="Unicode Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_UNICODE;$(NoInherit)"
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release MinSize|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="1"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="CWMPHost.cpp">
<FileConfiguration
Name="Unicode Release MinSize|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="1"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_UNICODE;_ATL_DLL;_ATL_MIN_CRT;$(NoInherit)"/>
</FileConfiguration>
<FileConfiguration
Name="Release MinDependency|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="1"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Unicode Release MinDependency|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="1"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_UNICODE;_ATL_STATIC_REGISTRY;_ATL_MIN_CRT;$(NoInherit)"/>
</FileConfiguration>
<FileConfiguration
Name="Unicode Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_UNICODE;$(NoInherit)"
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release MinSize|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="1"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath=".\IceKey.cpp">
</File>
<File
RelativePath="smp.cpp">
<FileConfiguration
Name="Unicode Release MinSize|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="1"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_UNICODE;_ATL_DLL;_ATL_MIN_CRT;$(NoInherit)"/>
</FileConfiguration>
<FileConfiguration
Name="Release MinDependency|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="1"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Unicode Release MinDependency|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="1"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_UNICODE;_ATL_STATIC_REGISTRY;_ATL_MIN_CRT;$(NoInherit)"/>
</FileConfiguration>
<FileConfiguration
Name="Unicode Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_UNICODE;$(NoInherit)"
BasicRuntimeChecks="3"/>
</FileConfiguration>
<FileConfiguration
Name="Release MinSize|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="1"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath=".\IceKey.H">
</File>
<File
RelativePath="Resource.h">
</File>
<File
RelativePath=".\StdAfx.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
<File
RelativePath=".\smp.ico">
</File>
<File
RelativePath="smp.rc">
<FileConfiguration
Name="Unicode Release MinSize|Win32">
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG;$(NoInherit)"/>
</FileConfiguration>
<FileConfiguration
Name="Unicode Release MinDependency|Win32">
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG;$(NoInherit)"/>
</FileConfiguration>
<FileConfiguration
Name="Unicode Debug|Win32">
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG;$(NoInherit)"/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Library Files"
Filter="">
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>