Windows NT 4.0 source code leak
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/*++
Copyright (c) 1992-1993 Microsoft Corporation
Module Name:
avgadata.h
Abstract:
This module contains all the global data used by the VGA driver.
Environment:
Kernel mode
Revision History:
--*/
//
// This structure describes to which ports access is required.
//
#define NUM_VGA_ACCESS_RANGES 3
VIDEO_ACCESS_RANGE VgaAccessRange[] = {
{
VGA_BASE_IO_PORT, 0x00000000, // 64-bit linear base address
// of range
VGA_START_BREAK_PORT - VGA_BASE_IO_PORT + 1, // # of ports
1, // range is in I/O space
1, // range should be visible
0 // range should NOT be shareable
},
{
VGA_END_BREAK_PORT, 0x00000000,
VGA_MAX_IO_PORT - VGA_END_BREAK_PORT + 1,
1,
1,
0
},
{
0x000A0000, 0x00000000,
0x00020000,
0,
1,
0
}
};
//
// Validator Port list.
// This structure describes all the ports that must be hooked out of the V86
// emulator when a DOS app goes to full-screen mode.
// The structure determines to which routine the data read or written to a
// specific port should be sent.
//
#define VGA_NUM_EMULATOR_ACCESS_ENTRIES 6
EMULATOR_ACCESS_ENTRY VgaEmulatorAccessEntries[] = {
//
// Traps for byte OUTs.
//
{
0x000003b0, // range start I/O address
0xC, // range length
Uchar, // access size to trap
EMULATOR_READ_ACCESS | EMULATOR_WRITE_ACCESS, // types of access to trap
FALSE, // does not support string accesses
(PVOID)VgaValidatorUcharEntry // routine to which to trap
},
{
0x000003c0, // range start I/O address
0x20, // range length
Uchar, // access size to trap
EMULATOR_READ_ACCESS | EMULATOR_WRITE_ACCESS, // types of access to trap
FALSE, // does not support string accesses
(PVOID)VgaValidatorUcharEntry // routine to which to trap
},
//
// Traps for word OUTs.
//
{
0x000003b0,
0x06,
Ushort,
EMULATOR_READ_ACCESS | EMULATOR_WRITE_ACCESS,
FALSE,
(PVOID)VgaValidatorUshortEntry
},
{
0x000003c0,
0x10,
Ushort,
EMULATOR_READ_ACCESS | EMULATOR_WRITE_ACCESS,
FALSE,
(PVOID)VgaValidatorUshortEntry
},
//
// Traps for dword OUTs.
//
{
0x000003b0,
0x03,
Ulong,
EMULATOR_READ_ACCESS | EMULATOR_WRITE_ACCESS,
FALSE,
(PVOID)VgaValidatorUlongEntry
},
{
0x000003c0,
0x08,
Ulong,
EMULATOR_READ_ACCESS | EMULATOR_WRITE_ACCESS,
FALSE,
(PVOID)VgaValidatorUlongEntry
}
};
//
// Used to trap only the sequncer and the misc output registers
//
#define NUM_MINIMAL_VGA_VALIDATOR_ACCESS_RANGE 4
VIDEO_ACCESS_RANGE MinimalVgaValidatorAccessRange[] = {
{
VGA_BASE_IO_PORT, 0x00000000,
VGA_START_BREAK_PORT - VGA_BASE_IO_PORT + 1,
1,
1, // <- enable range IOPM so that it is not trapped.
1
},
{
VGA_END_BREAK_PORT, 0x00000000,
VGA_MAX_IO_PORT - VGA_END_BREAK_PORT + 1,
1,
1,
1
},
{
VGA_BASE_IO_PORT + MISC_OUTPUT_REG_WRITE_PORT, 0x00000000,
0x00000001,
1,
0,
1
},
{
VGA_BASE_IO_PORT + SEQ_ADDRESS_PORT, 0x00000000,
0x00000002,
1,
0,
1
}
};
//
// Used to trap all registers
//
#define NUM_FULL_VGA_VALIDATOR_ACCESS_RANGE 2
VIDEO_ACCESS_RANGE FullVgaValidatorAccessRange[] = {
{
VGA_BASE_IO_PORT, 0x00000000,
VGA_START_BREAK_PORT - VGA_BASE_IO_PORT + 1,
1,
0, // <- disable range in the IOPM so that it is trapped.
1
},
{
VGA_END_BREAK_PORT, 0x00000000,
VGA_MAX_IO_PORT - VGA_END_BREAK_PORT + 1,
1,
0,
1
}
};