Windows NT 4.0 source code leak
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29 lines
416 B

/**********/
/* pref.h */
/**********/
#define cchNameMax 32
typedef struct
{
WORD wGameType;
INT Mines;
INT Height;
INT Width;
INT xWindow;
INT yWindow;
INT fSound;
BOOL fMark;
BOOL fTick;
BOOL fMenu;
BOOL fColor;
INT rgTime[3];
INT szBegin[cchNameMax];
INT szInter[cchNameMax];
INT szExpert[cchNameMax];
} PREF;
VOID ReadPreferences(VOID);
VOID WritePreferences(VOID);