Leaked source code of windows server 2003
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  1. !IF 0
  2. Copyright (C) Microsoft Corporation, 1999 - 1999
  3. Module Name:
  4. sources.inc.
  5. !ENDIF
  6. MAJORCOMP=admin
  7. MINORCOMP=MMC
  8. TARGETNAME=mmcbase
  9. TARGETPATH=obj
  10. TARGETTYPE=DYNLINK
  11. DLLENTRY=_DllMainCRTStartup
  12. UMTYPE=windows
  13. WIN32_WINNT_VERSION=0x0400
  14. WIN32_IE_VERSION=0x0500
  15. SUBSYSTEM_VERSION=4.00
  16. SYNCHRONIZE_BLOCK = 1
  17. USE_NATIVE_EH = 1
  18. USE_RTTI = 1
  19. USE_VCCOM = 1
  20. USE_STL = 1
  21. USE_STATIC_ATL = 1
  22. ATL_VER = 30
  23. USE_MSVCRT = 1
  24. USE_WTL = 1
  25. !ifdef PrivateBuild_NoLocalSC
  26. C_DEFINES = $(C_DEFINES) -DPrivateBuild_NoLocalSC
  27. !endif
  28. # Use LINKLIBS (gets passed first) if: (from build.hlp)
  29. # You are building a dynamic link.
  30. # You are exporting something that's defined in some other component library that you also build.
  31. # In your dirs file in the subdirectory above, you have ordered it so that the component libraries
  32. # are around before you build the dynamic link.
  33. LINKLIBS = \
  34. ..\..\core\$(CharWidth)\$(O)\uicore.lib
  35. TARGETLIBS = \
  36. $(SDK_LIB_PATH)\kernel32.lib \
  37. $(SDK_LIB_PATH)\user32.lib \
  38. $(SDK_LIB_PATH)\gdi32.lib \
  39. $(SDK_LIB_PATH)\oleaut32.lib \
  40. $(SDK_LIB_PATH)\ole32.lib \
  41. $(SDK_LIB_PATH)\advapi32.lib \
  42. $(SDK_LIB_PATH)\uuid.lib \
  43. $(SDK_LIB_PATH)\comctl32.lib \
  44. $(SDK_LIB_PATH)\comdlg32.lib \
  45. $(SDK_LIB_PATH)\shell32.lib \
  46. $(SDK_LIB_PATH)\imagehlp.lib \
  47. INCLUDES = \
  48. ..\; \
  49. ..\..\core; \
  50. ..\..\inc; \
  51. ..\..\types\idl\$(O); \
  52. DLLDEF=..\mmcbase.def
  53. PRECOMPILED_INCLUDE = ..\stdafx.h
  54. PRECOMPILED_CXX = 1
  55. SOURCES = \
  56. ..\mmcbase.rc \
  57. ..\comobjects.cpp \
  58. ..\eventlock.cpp \
  59. ..\mmcbase.cpp \
  60. ..\mmcdebug.cpp \
  61. ..\mmcerror.cpp \
  62. ..\tracedlg.cpp \
  63. ..\classreg.cpp \
  64. ..\pickicon.cpp \