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82 lines
1.8 KiB
82 lines
1.8 KiB
!IF 0
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Copyright (C) Microsoft Corporation, 1999 - 1999
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Module Name:
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sources.inc.
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!ENDIF
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MAJORCOMP=admin
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MINORCOMP=MMC
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TARGETNAME=mmcbase
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TARGETPATH=obj
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TARGETTYPE=DYNLINK
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DLLENTRY=_DllMainCRTStartup
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UMTYPE=windows
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WIN32_WINNT_VERSION=0x0400
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WIN32_IE_VERSION=0x0500
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SUBSYSTEM_VERSION=4.00
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SYNCHRONIZE_BLOCK = 1
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USE_NATIVE_EH = 1
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USE_RTTI = 1
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USE_VCCOM = 1
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USE_STL = 1
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USE_STATIC_ATL = 1
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ATL_VER = 30
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USE_MSVCRT = 1
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USE_WTL = 1
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!ifdef PrivateBuild_NoLocalSC
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C_DEFINES = $(C_DEFINES) -DPrivateBuild_NoLocalSC
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!endif
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# Use LINKLIBS (gets passed first) if: (from build.hlp)
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# You are building a dynamic link.
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# You are exporting something that's defined in some other component library that you also build.
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# In your dirs file in the subdirectory above, you have ordered it so that the component libraries
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# are around before you build the dynamic link.
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LINKLIBS = \
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..\..\core\$(CharWidth)\$(O)\uicore.lib
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TARGETLIBS = \
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$(SDK_LIB_PATH)\kernel32.lib \
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$(SDK_LIB_PATH)\user32.lib \
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$(SDK_LIB_PATH)\gdi32.lib \
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$(SDK_LIB_PATH)\oleaut32.lib \
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$(SDK_LIB_PATH)\ole32.lib \
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$(SDK_LIB_PATH)\advapi32.lib \
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$(SDK_LIB_PATH)\uuid.lib \
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$(SDK_LIB_PATH)\comctl32.lib \
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$(SDK_LIB_PATH)\comdlg32.lib \
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$(SDK_LIB_PATH)\shell32.lib \
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$(SDK_LIB_PATH)\imagehlp.lib \
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INCLUDES = \
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..\; \
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..\..\core; \
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..\..\inc; \
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..\..\types\idl\$(O); \
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DLLDEF=..\mmcbase.def
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PRECOMPILED_INCLUDE = ..\stdafx.h
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PRECOMPILED_CXX = 1
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SOURCES = \
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..\mmcbase.rc \
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..\comobjects.cpp \
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..\eventlock.cpp \
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..\mmcbase.cpp \
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..\mmcdebug.cpp \
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..\mmcerror.cpp \
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..\tracedlg.cpp \
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..\classreg.cpp \
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..\pickicon.cpp \
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