Leaked source code of windows server 2003
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//----------------------------------------------------------------------------- // // File: location.inl // Copyright (C) 1994-1997 Microsoft Corporation // All rights reserved. // // // //-----------------------------------------------------------------------------
inline void CLocation::AssignFrom( const CLocation &other) { m_giId = other.m_giId; m_TabId = other.m_TabId; m_View = other.m_View; m_Component = other.m_Component; }
inline BOOL CLocation::Compare( const CLocation &other) const { return m_giId == other.m_giId && m_TabId == other.m_TabId && m_View == other.m_View && m_Component == other. m_Component; }
inline CLocation::CLocation() { m_TabId = NullTabId; m_View = vNone; m_Component = cmpNone; }
inline CLocation::CLocation( const CLocation &Other) { AssignFrom(Other); }
inline CLocation::CLocation( const CGlobalId &giId, View view, TabId tabId, Component component) : m_giId(giId), m_TabId(tabId), m_View(view), m_Component(component) {}
inline CLocation::CLocation( const DBID &dbid, ObjectType ot, View view, TabId tabId, Component component) : m_giId(dbid, ot), m_TabId(tabId), m_View(view), m_Component(component) {}
inline const CLocation & CLocation::operator=( const CLocation &Other) { AssignFrom(Other);
return *this; }
inline int CLocation::operator==( const CLocation &Other) const { return Compare(Other); }
inline int CLocation::operator!=( const CLocation &Other) const { return !Compare(Other); }
inline const CGlobalId & CLocation::GetGlobalId(void) const { return m_giId; }
inline TabId CLocation::GetTabId(void) const { return m_TabId; }
inline View CLocation::GetView(void) const { return m_View; }
inline Component CLocation::GetComponent(void) const { return m_Component; }
inline BOOL CLocation::IsVisual(void) const { return (m_View == vVisualEditor); }
inline void CLocation::SetGlobalId( const CGlobalId &gid) { m_giId = gid; }
inline void CLocation::SetTabId( const TabId TabId) { m_TabId = TabId; }
inline void CLocation::SetView( View vView) { m_View = vView; }
inline void CLocation::SetComponent( Component comp) { m_Component = comp; }
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