Leaked source code of windows server 2003
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//-----------------------------------------------------------------------------
//
// File: location.inl
// Copyright (C) 1994-1997 Microsoft Corporation
// All rights reserved.
//
//
//
//-----------------------------------------------------------------------------
inline
void
CLocation::AssignFrom(
const CLocation &other)
{
m_giId = other.m_giId;
m_TabId = other.m_TabId;
m_View = other.m_View;
m_Component = other.m_Component;
}
inline
BOOL
CLocation::Compare(
const CLocation &other)
const
{
return m_giId == other.m_giId &&
m_TabId == other.m_TabId &&
m_View == other.m_View &&
m_Component == other. m_Component;
}
inline
CLocation::CLocation()
{
m_TabId = NullTabId;
m_View = vNone;
m_Component = cmpNone;
}
inline
CLocation::CLocation(
const CLocation &Other)
{
AssignFrom(Other);
}
inline
CLocation::CLocation(
const CGlobalId &giId,
View view,
TabId tabId,
Component component)
: m_giId(giId), m_TabId(tabId), m_View(view), m_Component(component)
{}
inline
CLocation::CLocation(
const DBID &dbid,
ObjectType ot,
View view,
TabId tabId,
Component component)
: m_giId(dbid, ot), m_TabId(tabId), m_View(view), m_Component(component)
{}
inline
const CLocation &
CLocation::operator=(
const CLocation &Other)
{
AssignFrom(Other);
return *this;
}
inline
int
CLocation::operator==(
const CLocation &Other) const
{
return Compare(Other);
}
inline
int
CLocation::operator!=(
const CLocation &Other) const
{
return !Compare(Other);
}
inline
const CGlobalId &
CLocation::GetGlobalId(void)
const
{
return m_giId;
}
inline
TabId
CLocation::GetTabId(void)
const
{
return m_TabId;
}
inline
View
CLocation::GetView(void)
const
{
return m_View;
}
inline
Component
CLocation::GetComponent(void)
const
{
return m_Component;
}
inline
BOOL
CLocation::IsVisual(void)
const
{
return (m_View == vVisualEditor);
}
inline
void
CLocation::SetGlobalId(
const CGlobalId &gid)
{
m_giId = gid;
}
inline
void
CLocation::SetTabId(
const TabId TabId)
{
m_TabId = TabId;
}
inline
void
CLocation::SetView(
View vView)
{
m_View = vView;
}
inline
void
CLocation::SetComponent(
Component comp)
{
m_Component = comp;
}